OOC: Okay, four players left! Terraism's last post was in this thread, almost a month ago, does anybody know what happened to him?
I will keep him and his cohort on as NPC's, as well as Tzz'Arch. I do not think they will talk a lot but they will fight along and keep the thread going when the speed is down.
My headache is related to stress for exams. I have just one to go on thursday and then I've got a month of free time (more or less) beforee my final examantions. So I think my headache problems will soon be over, unfortunatly it prevented me from doing too much on my PC during the weekend and on monday, as well as today, so I do not have a map yet. I will start the combat by describing it though.
IC: You all follow the ogres, some stealthy, some not. The ogres aren't very stealthy themselves, screaming all kind of things as the run along. Starngely enough you do not encounter any resistance along the way. After many tunnels and halls that all serve one purpose or another, you finally arrive in a round room that has two exits, one where you are coing from and one hallway that slopes down heavily. In the room you see an altar, a throne, two tabels and 8 chairs. The tables are turned over, the chairs are chucked in one corner and behind the throne, tables and altar are obviously ogres. You notice them by the amount of weaponry they have on them, with some ranged weapons too. The ogres that you were chasing duck for cover behind one of the tables. You are now at the entrance of the room, with all sorts of weapons being aimed at you.
The eternal queation now arises....
WHAT DO YOU DO?? The ogres haven't spotted Yalla yet, and Matthias and Ket that were at the end of the line haven't been discovered yet. The ogres have the surprise rouns, after that, Initiative will be rolled.