SorvahrSpahr
First Post
yup. we didn't use it at the time. We started playing a few years ago and it was the first time someone thought of playing a vampire. We used the regular lvl up. he was playing a sorcerer with his vampire
Personal opinion, as long as you're using the level adjustment of +4 (so your LV 1 1/2 fiend is treated as a LV 5 PC for XP purposes), 1/2 fiend is slightly weak for any single purpose. It does give you a broader-based PC, though.SorvahrSpahr said:usually it's because this kind of characters tend to become a wee bit too strong. We had a vampire once, and he was too damn strong.
SorvahrSpahr said:yup. we didn't use it at the time. We started playing a few years ago and it was the first time someone thought of playing a vampire. We used the regular lvl up. he was playing a sorcerer with his vampire
Well, then, since 1/2 fiend is +4 LA, my suggestion would be to reduce the power of the race by about 1/4, and generate a LV 1 1/2 fiend. Your first leveling up would then just be converting to the full template. Attempt at a +3 EL version below:SorvahrSpahr said:we usually start at lvl 4.
LA is always a guessing game without either analysis or playtesting. However, from the analysis I've done in the past, I'd guess 2, with an outside chance of 3SorvahrSpahr said:hmm sounds good. let's say one would only retain the natural attacks, smite good, darkvision, the abilities increase and the 3 x p/ day darkness. how much of a LA would that be worth?
Consider the loss of special abilites a punishment for betraying the kin