I dig the Gladiator, the new Fighter subclass being tested in Unearthed Arcana. I like the flavor but I especially like the mechanics.
I've heard some say the Gladiator is just a Battle Master lite, and that its Brutality features should just be Battle Master maneuvers.
I disagree.
In fact, I believe the Gladiator has (inadvertently?) opened up an entirely new design space. What makes Brutality unique is that all the features are tied to weapon masteries. No other fighter subclass has ever done this. This is brand new. This is exciting.
The Gladiator is better at weapon masteries than any other subclass. It is the master of weapon mastery. You might even call it...a Weapon Master.
Now imagine a Weapon Master subclass that has a menu of 10+ maneuvers to choose from, all of which give new ways to play with weapon masteries. It's like Brutality -- but bigger. This would create a subclass that's an alternative to the Battle Master. Like the Battle Master, the Weapon Master would offer a lot of choices -- but new and distinct choices.
How cool would that be?
I've heard some say the Gladiator is just a Battle Master lite, and that its Brutality features should just be Battle Master maneuvers.
I disagree.
In fact, I believe the Gladiator has (inadvertently?) opened up an entirely new design space. What makes Brutality unique is that all the features are tied to weapon masteries. No other fighter subclass has ever done this. This is brand new. This is exciting.
The Gladiator is better at weapon masteries than any other subclass. It is the master of weapon mastery. You might even call it...a Weapon Master.
Now imagine a Weapon Master subclass that has a menu of 10+ maneuvers to choose from, all of which give new ways to play with weapon masteries. It's like Brutality -- but bigger. This would create a subclass that's an alternative to the Battle Master. Like the Battle Master, the Weapon Master would offer a lot of choices -- but new and distinct choices.
How cool would that be?