Gloves of Storing...

Dwarmaj

First Post
How big of an item can actually fit in the glove? The SRD says 20lbs and must fit in one hand, but how about a 15lb spiked chain. Guess I'm curious about how much of the item has to be "in hand".
 

log in or register to remove this ad

"In hand" isn't a well-defined term, but I allow anything a character can conceivably carry in one hand. A spiked chain could be draped of the palm, but a 15 pound bag of mice might be more than a "handful."

Greg
 

spiked chain

I wouldn't allow a spiked chain in my campaign ... I would consider it a bit abusive. I probably wouldn't allow any two handed weapons at all. I find this weapon to be quite powerful as it is and so am a bit strict on what I allow to be used with it. However, I fully support players coming up with creative uses for it and not just finding the biggest badest weapon to stick in there.
 

why not 2-handed weapons? what about a bastard sword? You can hold a great sword in one hand you just can't weild it, same with a bastard sword (unless you have the feat) . what about a spear? As a wizard I can hold my bastard sword in one hand and cast spells then grab it again to attack with it. If the definition was something that totally fit inside your hand then gloves of storing would be useless.

My charachter's first glove of storing came from a baddie who stored a spiked chain in it. The description the DM gave was real cool as the chain flowed out of the previously empty hand of the guy. I had assumed he had it hidden in his sleeve but the glove was magical. of course soon after our charachters were sold into slavery and I lost the glove. When we got back to civilization I bought 2 gloves of storing.
 

calm down

Do whatever you want with your glove of storing, I was giving advice on how I rule in my campaign with it. I might allow a bastard sword, but not a great sword. Not a spear either. As said, I find it quite poweful enough with these limitations on it.
 

Kramis, I don't think your admonition to "calm down" is necessary. Nobody that I can see is "not calm".

I think the question is, "Is there some sort of reasoned objective standad to what you allow to fit in a glove of storing, outside your case by case objections to something being 'considered abusive'?"

And why would you consider a spiked chain specifically more abusive than another two handed weapon (which you said you would probably not allow). And why would a two handed weapon be more abusive than say a shield or longsword or a chicken?

Please note that I ask these questions in as calm a manner as possible and do not question your authority to rule whatever way you like in your own game.
 

size matters

My rulings are based on the relative size and shape of an item. It's not that a long sword is necessarily less abusive than a great sword (depends on the enchantment) but that I try to make a more consistant ruling based on size so that there isn't room for strange abuses. I'll give an extreme example. If you allow a spiked chain because it meats the weight requirement and can be somehow "held" in one hand, then ok, what about a ten thousand mile long rope magically enchanted to weigh 20 lbs. If I stand on a bridge above a bottomless pit I "can" hold it in one hand without it touching anything else (which seems to be the only requirement the two handed weapon and spiked chain weilders make for a definition of holding it in one hand).

To me the idea of the item is to be able to palm relatively small and light items in your hand. Relatively. A long sword seems ok in this regard, and I would problably even allow a bag of mice (in reference to an earlier post) although not too many mice. But mostly because I think it's entertaining.

A spear just doesn't fit that concept to me, even if you are a proffesional juggle and can balance it on the tip of one finger. It's just too long. Same with most two handed weapons. I say most and probably since maybe a player will come up with a good argument for something I hadn't thought of and I'll allow it (like with the bastard sword ... I could see being flexible with that, though there are no bastard swords in my campaign so it's a bit moot).

I wouldn't allow larger shields for the same reason. A buckler would probably be ok (I'd have to picture in my head exactly how big one is, something I don't have a clear idea of at the moment).

Does that answer your questions?
 

I get where you are coming from, Kramis. I read the requirements as "must weigh less than 20 lb and be able to be held in one hand (*interpretation* without it touching the ground) as of the moment when it is put into the glove". So the spiked chain would be ok, as would a greatsword or longspear (I'm assuming that those all weigh less than 20 lb. IDNHMBWM). A coil of rope would be fine, provided that it was coiled. A 20 lb pile of feathers would not work nor would 20 lbs worth of mice, but a 20 lb BAG of mice would (I'm like you: I just think it would be funny.). A shield would be fine with me too.

Your hypothetical length of rope would not work and I also wouldn't allow anything that was affixed to be put in the glove. So, for example, you couldn't go up to a locked door, place your hand on in and ZAP it goes into the glove.

Anyway, I guess I feel that I owe it to my players to be as consistent as possible. So I'd try and establish a rule (Under 20 lb, held in one hand without touching the ground, nothing affixed) and then go with it. If they figure out something that I never thought of, good for them. If it turns out to be horribly abusive then I'd talk with the players about it and try and fix it.

I think that your method of approving items on the fly is just as valid. But it seems like more work for me.
 

I am the calm center of the universe. :)

I agree that there should be limits but I think that you set the bar too low. I definitlly think that a magically enchanted Dump truck that only weighed 19.5 lbs. would not go into the glove, even if you could balance it in one hand. but not because it violates the rules but because it was created to specifically abuse the glove.

perhaps there should be a length max for things in the glove. perhaps weapons with reach should not be able to be stored. I wonder if they will explain it better in the 3.5 DMG?
 

perhaps there should be a length max for things in the glove. perhaps weapons with reach should not be able to be stored.

But a heavy lance can be wielded in one hand, and weighs only ten pounds! :)

-Hyp.
 

Remove ads

Top