Celebrim
Legend
As someone accustomed to being a "Forever GM," I find myself growing bored when I'm a player. Having one character with one action with potentially minimal impact in a combat, waiting until my turn comes around again, possibly fighting a creature immune or highly resistant to my attacks - it's just not as exciting as controlling a squad of bad guys, shaping the story and world, controlling the pace of the game, etc.
Does anybody else feel the same way? Any tips about transitioning from being a GM to a "good player?"
As a GM you are often much more the center of attention than you are as a player, but that's not the big problem I've had lately with being a player.
The big problem I have now being a player is part of my mind is always going, "I could design or run this adventure better than this." I'm always disappointed being the player lately because I'm always judging the quality of the adventure instead of just enjoying it for what it is.