Retros_x
Adventurer
Yeah but I am not bored on combats. Especially if they are challenging I am always thinking through my options what to do when its my turn (probably also caused by me being highly annoyed as a DM when its a players turn and they clearly have given no thoughts about what to do in the last 5-10 minutes since their last turn).
But I am getting bored in meaningless "roleplay" aka the smalltalk equivalent of actual roleplaying: Talking in a bad accent for 15 minutes to the barkeeper/vendor, acting out a "dramatic scene" with the other characters for 20 minutes without new revelations or character development on the level of a really bad and boring soap opera etc. These are the moments where I wish the DM would take their role as a moderator more seriously and transition us to the next scene. I also love roleplaying, but its much more interesting for me to play out the ideals and flaws of my character if there is something actually happening and we have to do a meaningful decisions and its not just "you are in the tavern, what do you do"?
But I am getting bored in meaningless "roleplay" aka the smalltalk equivalent of actual roleplaying: Talking in a bad accent for 15 minutes to the barkeeper/vendor, acting out a "dramatic scene" with the other characters for 20 minutes without new revelations or character development on the level of a really bad and boring soap opera etc. These are the moments where I wish the DM would take their role as a moderator more seriously and transition us to the next scene. I also love roleplaying, but its much more interesting for me to play out the ideals and flaws of my character if there is something actually happening and we have to do a meaningful decisions and its not just "you are in the tavern, what do you do"?