dreamthief First Post Sep 6, 2002 #1 What modifiers and abilities besides those listed in the DMG should Goblins have?
S SouthernPride First Post Sep 6, 2002 #2 ......what more do you want. It ain't like they got psionics or anything, how bout a +2 bonus to Wilderness Lore checks made by anyone using Scent to track them cause they smell like fecal matter.
......what more do you want. It ain't like they got psionics or anything, how bout a +2 bonus to Wilderness Lore checks made by anyone using Scent to track them cause they smell like fecal matter.
gurgi First Post Sep 7, 2002 #3 bit of a plug please forgive... but check out issue 2 of the backara herald http://www.backara.org/herald it contains the backara view of goblins still pitiful but in many ways a dead backara goblin is more dangerous then a live one. also includes rules for half goblins and a strange empathic goblin that is driven mad by all the emotions it can feel.... the article is middle of issue 2 Goblinoids of Backara
bit of a plug please forgive... but check out issue 2 of the backara herald http://www.backara.org/herald it contains the backara view of goblins still pitiful but in many ways a dead backara goblin is more dangerous then a live one. also includes rules for half goblins and a strange empathic goblin that is driven mad by all the emotions it can feel.... the article is middle of issue 2 Goblinoids of Backara