Good 8, Evil 9 - Evil wins the Exhibition!

OOC: Well, DR doesn't stack, but my guess he has Improved DR or something like that. I know you can improve your spell resistance. Just making sure it's not a typo. :)
 

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Brian telepathically instructs the hezrous and delays. Hit him with unholy blight.

Ringo, Paul, and George then do exactly that. George moves to 70n55e.

Brian moves over 95n50e and grunts. A scattering of rainbow-colored beams of light play around his body, slowly building in intensity, surrounding the ugly gorilla-like demon in a nimbus of unholy illumination. Pretty though.

[sblock] Smite, of course. Any attacks of opportunity will be a trip. If I understand this correctly, and I normally don't, Lothir needs to land in the VZ on his next action and stay there or lose. [/sblock]
 

Bottom of 88:
I2K reminds me that the deadline for Good's absence in contesting the VZ is coming up next round, and I should remind Good. :)

Ringo and Paul both fail to connect with their AoOs pitifully as Lothir stands and moves.

Top of 89 for Evil -
* I don't see how George will have line of effect to Lothir, unless I'm missing something. Just wanted to clear that up before I made the other moves. George is on the ground, and ... ah, you just need to get him the blast range, I see. Okay, I can see that.

Ringo and Paul both fail miserably to penetrate SR. George, however, does penetrate and Lothir makes his save, taking (28/2 = 14 hp) and dropping to 113 hp.

Bottom of 89 for Good!
 

Greybar[sblock]I thought we are not supposed to remind combatants about the Victory Zone. If I am correct, you still have time to edit out the reminder before Gansk sees it.[/sblock]
 

Greybar said:
Ringo and Paul both fail to connect with their AoOs pitifully as Lothir stands and moves.
Even with prone and flanking bonuses? Egad! :eek:

Greybar said:
I don't see how George will have line of effect to Lothir, unless I'm missing something. Just wanted to clear that up before I made the other moves. George is on the ground, and ... ah, you just need to get him the blast range, I see. Okay, I can see that.
George has the closest, most direct route to Lothir. What am I missing? Remember that Lothir flew away, then George hit him with a ranged spell, then moved.
 

Didn't Brian come out of the VZ to blast Lothir? In that case the clock would stop ticking.

Lothir intends to land in the VZ this round anyway.
 

Brian is huge and kept 1/3 of his Space (a foot, if you will) inside the VZ.

Your turn, Lothir. Brian has a multi-colored nimbus over the top of his malevolent darkness.
 


At whichever point Lothir enters the VZ (15ft reach of Brian) and exits that square, provoking an AoO, Brian will take the attack of opportunity with a Trip. Is it correct that Lothir will need to use a 15ft-reach weapon to return the AoO on Brian?

Regardless, when Evil acts the first thing to happen is that the nimbus around Brian explodes in a blinding flash.
 

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