Hiya!
*snip*
The Hackmaster stuff sounds intriguing, especially if it has more NPC stuff than KotB. I guess my biggest problem with that classic module is that all of the "dungeons" are more or less connected or related. I'm looking for more stand alone type of instances. Will the Hackmaster modules be fairly easy to convert on the fly?
I may have to give Bone Hill a look. I remember playing in it many years ago but my memory of it is fairly hazy.
The "Little Keep on the Borderlands" may be a bit easier to convert than Frandors Keep (the 5e 'version' of the keep). Normally, HM4e creatures have AD&D 1e stats...for the most part...plus a 20 hit point kicker (yes, this includes kobolds and goblins). That said, the monsters are still (mostly) taken from AD&D, so when your PC's encounter a group of 6 goblins, you can just use 6 5e goblins. The skill system is based on %, overall, so figuring out DC's probably wouldn't be too hard. The only thing I can see needing some pre-emtive work is monster numbers; in HM4e the PC's may end up fighting 20 goblins at level 1...not a good thing in either game. The tone of HM comes through in the adventure design...meaning there WILL be some encounters that PC's first declaration of action should be "RUN!!!!!" The Hackmaster game puts adventuring as something only crazy people do...because doing so quite often results in horrible, horrible death.
But...as I said...the module itself sits at about 90 pages of adventure, and another 50 made up of stats, player hand outs and maps. NPC-wise, there are 52 "Notable NPC's" in there as well. Each notable NPC has stats, skills, equipment, spells, etc, and a section called "His Story" that lays out what the NPC is doing at the keep, why, how long he's been here, what his goals are, etc...all that "story kind of thing". It really is a kick-ass module.
PS: It's easy to rip out or otherwise ignore any of the parody stuff (of which there really isn't that much...in fact, LKotBL almost didn't get published because WotC decided it wasn't "silly enough" when Kenzer & Co first gave them the draft [the pre-approved thing was part of the deal from the lawsuit WotC lost against them, from what I remember anyway]).
PPS: I don't think there was ever any 'official' PDF of it, though...and, as I said, it may be a bear to find a physical copy for a reasonable price.
^_^
Paul L. Ming