J-H
Hero
Without reading the other responses, mid-level means around levels 9-13. They're about "midway through" the 1-20 range, and likely have a decent set of magic items, some AOE capabilities, the ability to raise the dead, and are overall pretty resilient, versatile, and dangerous. Aside from a few edge cases like catching every single player character in a Mind Flayer's mind blast, there's no need to hold back or worry about accidentally TPKing them. They will probably be able to handle more than the DM thinks, and need to be challenged both in combat and out of combat (exploration type encounters that consume resources or let them use skill checks/mobility/creativity).
Low level: 1-4 (before the level 5 power bump)
Low-mid: 5-8
Mid-level 9-13
High level: 14+
Epic: 18-20
With some blurring at the margins of the definitions. 1st level isn't really the same as 4th level, but 4th and 5th are pretty different as well. I tend to prefer nothing under 6th level, and most of what I choose to run is 13+.
Low level: 1-4 (before the level 5 power bump)
Low-mid: 5-8
Mid-level 9-13
High level: 14+
Epic: 18-20
With some blurring at the margins of the definitions. 1st level isn't really the same as 4th level, but 4th and 5th are pretty different as well. I tend to prefer nothing under 6th level, and most of what I choose to run is 13+.