Kyros Pyralis
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Undead and undeath aren't alwys inherently evil, even in the D&D universe. Here's some food for thought, the Baelnorn or a good-aligned lich: Baelnorn lich - The Forgotten Realms Wiki - Books, races, classes, and more
Undead aren't always inherently evil, no. For the Core one, see the Ghost, which has Alignment: Any (and is the only such in Core). However:Undead and undeath aren't alwys inherently evil, even in the D&D universe. Here's some food for thought, the Baelnorn or a good-aligned lich: Baelnorn lich - The Forgotten Realms Wiki - Books, races, classes, and more
I humbly put forth a tried-and-true favorite: AD&D (yep, Second Edition) Complete Book of Necromancers. Admittedly, it's a completely different system;
As far as converting the kits over... the Anatomist is likely the most difficult one, particularly now that they've changed healing spells from being Necromancy sphere in AD&D to Conjuration (healing) in 3E / 3.5.
The Deathslayer... I'd say Fighter / Wizard (Necromancer) / Eldritch Knight as the most likely bet; Hexblade / Dread Necromancer would be interesting thematically for showing how the obsession with fighting undead carries with it a terrible price, as the use of Necromancy affects the character (through the Dread Necromancer's gradual transformation into a lich).
For the Philosopher... straight-class Archivist is far and away the most likely choice for following such a concept.
There is actually another one hiding in the Core: a Shadow called by a non-Evil Shadowdancer (PrCl from the DMG) will match its summoner's alignment.Undead aren't always inherently evil, no. For the Core one, see the Ghost, which has Alignment: Any (and is the only such in Core). However:
1) Animate Dead, Create Undead, and Create Greater Undead are [Evil]
2) Animate Dead, Create Undead, and Create Greater Undead produce creatures who are [Evil] (although some are intelligent, can and do change).
3) Of the core undead that can't be created by Core spells, the only one that's NOT listed as Evil is the Ghost.
And if you determine that making undead is not inherently evil, you've got the question of explaining just why True Resurrection fails when you try to bring back the guy who's skeleton is walking around serving tea and crumpets at the Necromancer's ball....
I humbly put forth a tried-and-true favorite: AD&D (yep, Second Edition) Complete Book of Necromancers. Admittedly, it's a completely different system; however, it has three kits that you both may want to look at. If nothing else, it'll give you some intriguing new ideas (and part of it, at least, can be converted in some form to 3.5):
Counterargument:The spell's description requires something along the lines of "...the deceased's time and place of birth or death..." This indicates that there is some sort of connection between body and soul. Just because you don't need to cast the spell on the remains doesn't mean that they're not used. Perhaps a part of the spell's functionality is finding those remains, so while it is able to piece together the remnants of a creature that is hit by a Destruction spell (remember that matter cannot be created or destroyed, but can be converted into energy), it cannot return a soul to a body if that vessel is host to another animating force.
That is, if you apply the spell directly to the active undead, the undead becomes a living critter again (per the Undead type). If you don't, the undead critter must first be destroyed (Per the Resurrection and True Resurrection spells).SRD said:Resurrection and true resurrection can affect undead creatures. These spells turn undead creatures back into the living creatures they were before becoming undead