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D&D 5E Goodman Games Next Crowdfunding Project: Terror of the Underdeep


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But it's on Backerkit. GG's policy is to use Kickstarter to crowdfund new products and Backerkit to crowdfund reprints.

So I don't know for sure what's going to be in here, but the fact that it's on Backerkit strongly suggests it's reprints of the previously published modules, maybe with additional content.
I'm not sure the breakdown is that even. They've put OAR products on Backerkit and the Magic & Monsters of Lankhmar book there.

My understanding was that there are back-end reasons they didn't go into about why it was better to alternate platforms generally.
 

Is this set a sequel to a previous set? I've only been following OAR (except grintooth). Maybe It is on their backerkit profile or GG store?
 

Is this set a sequel to a previous set? I've only been following OAR (except grintooth). Maybe It is on their backerkit profile or GG store?
It doesn't appear to be. Their loose Aerth setting (which no longer even has a canonical map, to my understanding) has always had barbarians and giants in the north. This seems like their take on the classic TSR giant series modules.
 



Goodman sent out an update today:

Hello everyone! Thanks for following along on Terror From the UnderDeep. We'll be sharing some previews and polls as we march steadily toward launch day in January.

Let's start with a brief overview of the plot. Terror From The UnderDeep is a huge boxed set. We're estimating it will weigh in at more than 400 pages, with poster maps and tokens and several booklets. Above the fray, though, is a sinister plot driving all that action. Let's take you to that plot...

Raids from bloodthirsty humanoids and giants are common in the harsh Northlands. But lately, the attacks led by giantish foes are increasing in frequency and lethality. And it's not just one type of giant. Cloud giants invade the countryside from massive floating strongholds. Fire giants seethe from the broken lands to the east, lighting settlements ablaze and carrying off loot. Frost giants assault coastal communities from an immense iceberg in the frigid waters of the storm-wracked bay.

After the heroes conduct an assault on one of the giant's strongholds, they discover the giants are somehow affiliated with a mysterious cult that worships the “Beast Below.” The giants collect electrum during their raids, and are transporting it to the shadowy caverns of the UnderDeep, secreted underneath the Northlands. It matters not if the electrum is raw ore, minted coins, or crafted items. All of it goes down below, while the giants get to keep the more valuable gold, platinum and bejeweled items stolen from the Northlanders. But why? What purpose is served by sending vast quantities of inferior metal into the depths of the earth?

The heroes need to investigate other giantish fortresses to determine what nefarious role the cult plays in these raids and the route of the precious metal. Following the route of electrum through the UnderDeep leads to clashes with dark dwarves, degenerate fishfolk and other UnderDeep denizens. The route terminates at an abandoned sunken city on the shores of the Darksea inhabited by several factions in a desperate struggle to control the ruined city. There, the heroes finally meet The Beast Below...
 


Honestly, this sounds like "hey, I bet we could do GDQ way better nowdays," which is a great idea.

Cloud giants raiding from a flying castle is great, as is sticking frost giants in an iceberg fortress.

I do like that they're being coy about who else is in the Underdeep. Whether it's who one assumes or a big twist, it'll be a fun reveal, I suspect.
Agreed. Like they have Kua-toa still, but mixing it up with Duergar. And what else?

Also still looking forward to hearing more details on their "Advanced Advantage 5e" rules set.
 


Into the Woods

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