JoeGKushner said:
In chapter 2, the characters, are there any unusual things that characters can take? Guildcraft from Bastion, the various Path of series, and a few others (Quint. books) show some nifty ideas? Any Legendary PrCs? This is a concept I don't think other companies have taken advantage of really.
Magic? New spells or spell effects? Some mention was made of places of power where magic is lesser/greater. Similiar to the Occult Lore varaint or something else? Does this include magic items or just spells?
Monsters: Will this include monster prestige classes and specific feats for the new monsters introduced? Will it have any information on which monsters are standard to the setting?
In Chapter two I present two new core classes, The Artificer, and Eidolon. The artificer is less about steampunk than exquisite ancient world-style craftsmanship, and the eidolon replaces paladins, being more of a hero of the people than a holy knight. Other than these classes, the numerous races, some prestige classes that are appropriate to Thraxis. and about a dozen feats, there's not much else. There are no legendary prestige classes in the hardcover, but you won't be dissapointed; the Characters chapter still takes up 1/4 of the book.
In the Magic chapter, I introduce a system for giving an area a magical "spectrum" of varied strength; defining which magics are easier and harder to use within the area. These effects apply to more than just spells, they have sweeping effects on the way of life within an area, but I can't give it all away...
These rules allow for places like Delphi and places of power from many fantasy novels.
There are several new spells as well.
The monsters chapter is a selection of a few of Morningstar's signature monsters. Depending on what happens between now and June, there will be at least 10, and up to 15 of these monsters.
I stuck to the SRD when coming up with new material, which is why you won't see Legendary Classes and Prestige Races at this point. If and when the ELH enters the SRD, I wanted plenty of room. Morningstar was a WotC setting search semifinalist, and I came up with a lot of my ideas with WotC in mind. Since then they've been able to expand far beyond what they would have been if the setting had been picked up by WotC but some design decisions have held over. Back then the big news was the ELH, and I'm very excited about putting the two together, when it's possible. The setting is designed with an eye towards explaining and allowing for the existence of epic level characters, and not to break while doing so.
But of course, you don't have to be epic to be world-famous, or greatly influential, and the worlds' 'iconics' will never overshadow the PCs.