Prepping a fair amount of concise copy and paste descriptions seems like it would be key to fast pacing of adventures.
I think that I am also going to set up a way to create a new Cooperative Dungeon for over the holiday break starting in mid-December.
Oh interesting! I don't have the time to do any coop stuff, but I have been wanting to see some of this in action there!
Hopefully you will have enough time to design just a room or magic item or trap. The idea behind the format is, of course, to minimize the amount of time and single person has to commit. We will see if I cannot tempt you down the line.
Perhaps we should move forward with Cooperative Dungeons as a wave-based adventure mill? Created primarily for use with wave-run games? Perhaps one could be created for Jurgen's Urbis setting?
Yes, this I have time for - I was talking about organizing anything like it
I'm in, sure - but again with the organizing, I'm not sure where to start. Having never even run or played in a pbp game or similar thing online, I'm not sure the best way to put it together, etc. Not that this is a game itself, but from a structure standpoint, I'm just not sure the best way to go about it![]()
I'll work it out. Trainz and I held the Cooperative Dungeon property and he left the future of it up to my discretion, so it's my responsibility to organize it (which I look forward to doing, make no mistake). I'll be noodling around with the wave over the next few weeks and come up with a model for how to proceed then implement it. It would appear that the wave is strongly geared to just this sort of project, so I do not expect there to be much difficulty, just a learning curve on the app. I may have to set up a blog so that others can gain some benefit from my ongoing experience. Anyway, I'll likely set up a brainstorming wave for gathering ideas on how to organize it at some stage, so if you do have suggestions we'll collect them there.
Here's some threads from the original CDs -
http://www.enworld.org/forum/general-rpg-discussion/72438-lets-make-dungeon.html
http://www.enworld.org/forum/general-rpg-discussion/75023-lets-make-second-dungeon.html
Cooperative Dungeon III
Cooperative Dungeon IV
http://www.enworld.org/forum/general-rpg-discussion/162217-status-cooperative-dungeon-project.html
I also used to run some games on roleplayinggames.net and playtested CMG materials in IRC a bunch of times. I have some ideas how this should work out.