Got Urban Arcana! Summary & your questions answered!

MThibault said:
I'm no expert on the ELH, but that is the inspiration.

Well, if they are based on seeds as in the ELH, then I say "cool".

You can't cast incantations solo (none that I can recall, anyway). I'm just proposing that you get a bonus to your Knowledge check if you have extra incanters with some knowledge of the subject. That will let a slightly lower level *group* hit the high DCs at earlier levels if they work together.
(That's a lot of rolling and risk, though, and there is still problems with backlash and miscasting.)

Hopefully I'll find out tomorrow, but what's the relevant skill used for the incantation's check?
 

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Bran Blackbyrd said:


No problem, I'm less worried about the deal than about what shape it's going to arrive in.
Thanks for the info.

Never had a problem with items being damaged.

Weird thing is, a friend of mine ordered from them last Saturday, and he said he got free shipping. Weird.

Vrylakos
 


Bran Blackbyrd said:


Never overlook the possibility that I have my head up my arse.

Have I derailed the thread? :eek:

Actually, I tried to make an order and saw no "Free Shipping" option, so its a change that must have been recent.

However, buy.com seems to monkey with their site quite a bit, so it may change. I anticipate their sales dropping off tremendously might inspire that.

As for Urban Arcana... Uhm... I'm wondering if it's going to be the "Killer App" for d20 Modern, or if that will be Gamma World, which I'm REALLY looking forward to.

Vrylakos
 


It's finally available where I live... Out of all the monsters, which are many new monsters and some D&D monsters I noticed an interesting addition out of all of them. They brought back the Blix from the Star Drive setting of Alternity, and even have a full-page illustration of a bunch of them in a warehouse.
 
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I just got the book myself yesterday and spent most of the night reading it. Let me share my initial impressions.

First thing I gotta say right off the bat: the artwork, overall, is not a redeeming quality IMO, as many of the pictures are just plain crude and sloppy. If nothing else, the illustrations for advanced classes should have had a somewhat consistent, uniform appearance. Instead, they vary wildly; the Arcane Arranger is a computer-colorized inked drawing, while the Archaic Weaponmaster looks like it was rendered with water colors. The Techno-mage has an extremely superdeformed appearance, while the glamorist looks anything but glamorous--in fact, she looks like a bloated hooker (and I'm not talking call-girl here either; strictly skanky street-corner material).

Secondly, the approach to races pretty much flies in the face of the concept of ECL. Races with more than one hit dice no longer have to use character levels to account for those hit dice. Rather, all that counts as levels is their Level Adjustment modifier, which ranges from +1 to +3.

Right off the bat, I can tell you the bugbear is broken. But take a look for yourself:

Ability Modifiers: +4 Str, +2 Con, +2 Dex, -Cha
Extra Starting Hit Dice: 3d8
Base Speed: 30ft
Natural Armor Bonus +3
+2 species attack bonus
Darkvision 60ft
Scent
+4 to Move Silently checks
Level Adjustment: +2

OK, does anyone else notice this race only counts for 2 character levels, but receives 3 hit dice (with the benefit of a +2 Con bonus no less)? Add that to all the bonuses it receives, and the general lack of any real penalties, and it looks to me like this race gets way more than 2 levels in any class is going to give you (considering that most basic and advanced classes only grant one feat or one class Talent per level).

Third impression: I knew going into the Incantations section that they took a lot of time and effort to cast, but I thought they'd use the traditional laws of sympathy and contagion (that D&D pretty much abandoned) to target a creature with a harmful effect. I mean, if Baleful Polymorph only has a range of touch, then how do you actually use it against an opponent? Hand him a magazine and ask him to to kindly sit and down and wait 70 minutes? Maybe I just missed something...
 
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Felon said:
OK, does anyone else notice this race only counts for 2 character levels, but receives 3 hit dice (with the benefit of a +2 Con bonus no less)? Add that to all the bonuses it receives, and the general lack of any real penalties, and it looks to me like this race gets way more than 2 levels in any class is going to give you (considering that most basic and advanced classes only grant one feat or one class Talent per level).
I can see two ways to quickly fix that:
1) Add the extra Hit Die into the ECL.
2) Dispose of the extra Hit Die altogether.
I'm probably going to use 2).
 


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