Originally posted by Charles Ryan:
Originally posted by Felon:
In previous products, Monstrous PC's with more than one hit die had to use character levels to account for those extra hit dice. In UA, all that counts as levels is their Level Adjustment modifier, which ranges from +1 to +3. Why is Urban Arcanna's approach towards level-adjustment for more powerful PC races so much more generous?
Put simply, d20 Modern is a different system. It allows characters to be more powerful in some ways than D&D does, and weaker in other ways.
The Urban Arcana system doesn't simply eliminate Hit Dice from the equation. If you look at the level adjustments for creatures with more than 1 Hit Die, you'll see that they're all higher than the same creatures' level adjustments in D&D. Not so much that they completely balance the creatures compared with their D&D ECL, but enough to close the gap a bit.
That said, there is one error in the Urban Arcana system. Ignore the use of the term Challenge Rating (or CR) everywhere it appears on page 25. The term should be Effective Character Level (ECL). [Why does it matter? Because if you use the formula on page 25 to determine a creature's CR, you can get a different result than if you use the standard method. Since it's a different number, it shouldn't be called by the same name.]
How are incantations intended to be used offensively? If Baleful Polymorph has a range of touch, and a casting time of 70 rounds, then how does one actually use it against an opponent?
I don't think an incantation generally makes a good offensive spell, unless you very carefully tailor the circumstances to its use. That's where player creativity comes in.
Also, keep in mind that many spells that might traditionally be used primarily as combat spells in D&D can still have utility as non-combat spells. The baleful polymorph incantation may be hard to use in combat, but that doesn't mean it isn't ever useful. . .