Ancestral Guardians works great, you're hard to hit and you make everyone else harder to hit.
Storm is kinda "eh". It's not bad, but it's no better for dexbarians than strenbarians.
Likewise with Zealot, only less "eh."
Do you mean "you're hard to hit" because of the general barbarian AC benefits or is there something in Ancestral Guardian abilities that I miss? Curious because I got the impression AG protects everyone *but* you, which kills the sub class for me. I'd love to learn I was wrong.