My particular reason for doing this, is that I run a slightly lower magic game, so I thought this might somewhat compensate for the lack of items, etc.Crothian said:It depends on the game. So, why in your game do you want to give characters more feats? There is no general right or wrong answer here. Ity all depends on the game you want to run.
Grayhawk said:My particular reason for doing this, is that I run a slightly lower magic game, so I thought this might somewhat compensate for the lack of items, etc.
Grayhawk said:Also I have slowed the leveling progress by dealing out less xp, meaning more play time at each level. As such I thought it might be nice to grant feats more often, to make the players get a greater benefit when they do level up.
Grayhawk said:If I'm only using the core feats from the PH and a few custom feats, will characters run out of usable feats too soon?
Grayhawk said:Will the greater number of feats dilute the sensation of getting one?

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.