Pinotage said:Is a natural 1 on a grapple check an automatic failure? The text says it's 'like a melee attack roll' but it's also a check, so my guess would be no.
Pinotage
But, if I want to move a grapple, how can you call that an attack roll? How about escaping from the grapple? The problem is that opposed grapple checks are made for more actions than purely damaging you're opponent.Gansk said:It doesn't have to be inconsistent. The natural 1 or 20 only need to apply to the opponent performing the attack roll action in the round. The results of the opposed roll become irrelevant if the attack roll is an automatic success or failure.
Infiniti2000 said:But, if I want to move a grapple, how can you call that an attack roll? How about escaping from the grapple? The problem is that opposed grapple checks are made for more actions than purely damaging you're opponent.
I was under the impression that it was like any "check" roll; opposed or otherwise. A 1 or a 20 has no special meaning for checks where as saving throws and attack rolls; 1's and 20's are significant.Gansk said:The actions are not attacks, but they are resolved using the grapple check mechanic. The mechanic for grapple checks is an attack roll where determining success is balanced against an opposed attack roll instead of AC. The attack roll is (or can be, depending on how you look at it) subject to automatic success or failure just like any other attack roll.
Right, they are not attacks, and thus the auto success/failure of attacks shouldn't be used. If they are attacks, then both sides make the attack roll and thus both should have an auto success or failure. But, if both come up you get an impossible situation.Gansk said:The actions are not attacks, but they are resolved using the grapple check mechanic. The mechanic for grapple checks is an attack roll where determining success is balanced against an opposed attack roll instead of AC. The attack roll is (or can be, depending on how you look at it) subject to automatic success or failure just like any other attack roll.