Grapple Checks and Natural 1

My 2 cents

The way I read it is that you auto succeed or auto fail on 20s and 1s.

In the event of a tie, the person with the highest modifier wins (even if both characters roll a 20).

Not sure how RAW this is.
 

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jeffman said:
The way I read it is that you auto succeed or auto fail on 20s and 1s.

In the event of a tie, the person with the highest modifier wins (even if both characters roll a 20).

Not sure how RAW this is.

That was correct in 3e, but not in 3.5e, as I mentioned earlier.
 

I'm almost certain 3.5 included a rule that opposed rolls never allow automatic success or failure, but I can't find it in the SRD. I'll check my books when I get home.
 

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