Grapple questions

RigaMortus2

First Post
If you charge someone, can you make that charge attack a grapple?

If you have low BAB (only enough to get 1 attack per round, no iterative attacks), can you grapple AND pin in the same round? Or is pin a seperate action?

If you have multiple iterative attacks, can you grapple and pin in the same round?

Can you apply grapple damage for every iterative attack you have?

Is this how it works (assume Improved Grapple for no AoO)?

ATTACK
Touch attack to grab at highest BAB
Opposed grapple checks at highest BAB
Apply grapple damage
Attempt a pin

Or do you have to wait for your second attack to attempt a pin?

Is grapple damage applies automatically, or does that also use up an attack?
 

log in or register to remove this ad

If you charge someone, can you make that charge attack a grapple?
Yes.
If you have low BAB (only enough to get 1 attack per round, no iterative attacks), can you grapple AND pin in the same round? Or is pin a seperate action?
You can grapple but not pin in the same round. Pin is an option of what you can do with your remaining attacks/grapple checks dependend on iterative attacks (-5 per attack after first)
If you have multiple iterative attacks, can you grapple and pin in the same round?
Yes. (see above)

Can you apply grapple damage for every iterative attack you have?
You can hurt your opponent with two grapple options. Each requires a successful grapple check.
Damage your opponent: Do nonlethal damage (no penalty) or lethal damage (with -4 on grapple check).
Attack your opponent: -4 on grapple check. Damage with unarmed strike, natural weapon or light weapon (no TWF).
Is this how it works (assume Improved Grapple for no AoO)?

ATTACK
Touch attack to grab at highest BAB
Opposed grapple checks at highest BAB
Apply grapple damage
Attempt a pin

Or do you have to wait for your second attack to attempt a pin?
Two checks to grapple & pin someone in one round. Needs at least a BAB of 6 for two attacks/round.
Is grapple damage applies automatically, or does that also use up an attack?
Uses an attack (see above)

Look here for the grapple rules.
Monks have some better options during grappling. See SRD
 
Last edited:

RigaMortus2 said:
If you charge someone, can you make that charge attack a grapple?

If you have low BAB (only enough to get 1 attack per round, no iterative attacks), can you grapple AND pin in the same round? Or is pin a seperate action?

If you have multiple iterative attacks, can you grapple and pin in the same round?

Can you apply grapple damage for every iterative attack you have?

Is this how it works (assume Improved Grapple for no AoO)?

ATTACK
Touch attack to grab at highest BAB
Opposed grapple checks at highest BAB
Apply grapple damage
Attempt a pin

Or do you have to wait for your second attack to attempt a pin?

Is grapple damage applies automatically, or does that also use up an attack?

Attacking on a Charge: After moving, you may make a single melee attack.
Starting a Grapple
To start a grapple, you need to grab and hold your target. Starting a grapple requires a successful melee attack roll.
Damage Your Opponent: While grappling, you can deal damage to your opponent equivalent to an unarmed strike. Make an opposed grapple check in place of an attack
Pin Your Opponent: You can hold your opponent immobile for 1 round by winning an opposed grapple check (made in place of an attack).

Edit: I was too slow :]
 

isoChron said:
You can hurt your opponent with two grapple options. Each requires a successful grapple check.
Damage your opponent: Do nonlethal damage (no penalty) or lethal damage (with -4 on grapple check).
Attack your opponent: -4 on grapple check. Damage with unarmed strike, natural weapon or light weapon (no TWF).

One mistake.

SRD said:
Attack Your Opponent
You can make an attack with an unarmed strike, natural weapon, or light weapon against another character you are grappling. You take a -4 penalty on such attacks.

When do this it's an attack, not a grapple check. Which makes it very useful when you're being held by something with a high grapple check that doesn't have the best AC. Just last night our party warforged was being savaged by a dire tiger and was able to use his slam attack to break a few ribs.
 

A wand question while grappling question. The SRD under magic wands says you can use a wand while grappled or swallowed whole. However, in the grappling area of the srd it says you can't use a magic item with a spell completion trigger, which is what a wand is, so what's the jist of that ruling?

Tellerve
 
Last edited:

Thanks Kurotowa, you're right. I was in a hurry be the first to answer :)


@Tellerve
Spell Completition Item is a scroll for example, but not a wand.
A wand is a spell trigger item. It requires only a single command word and does not provoke an AoO.

Merry Christmas.
 

ahh, i see. Yeah, the SRD is a bit misleading as they put 'trigger' at the end of spell completion, instead of leaving it off, which led to my confusion.

Thanks for the clarification.

Would you have a wizard that was grappling need to make a successful grapple check as per pulling a light weapon to retrieve a wand. And/or would you allow them a full round action to retrieve the wand as if it were a spell component item?

Tellerve
 


Tellerve said:
Would you have a wizard that was grappling need to make a successful grapple check as per pulling a light weapon to retrieve a wand. And/or would you allow them a full round action to retrieve the wand as if it were a spell component item?

Tellerve
Hmm, not sure but we treat wands as an equivalent to light weapons when it comes to drawing. It's not a spell component that you can retrieve from a pouch, it's more something roughly dagger sized tucked behind your belt.

Hmm, as long as you take all of the RotG-articles with a grain of salt they are not that bad. Just make sure to double check it yourself with the SRD.
 

Upon first reading those RotG articles I really like them. I've been trying to get grappling to work more how I know it works in RL. LOL which I know is a really silly thing to try and do, but nevertheless, some of the new options in there I do like and will impliment.

isochron-

I'd probably agree with the wand as a light weapon, although I was trying to figure a way to help out poor wizards that were grappled or swallowed whole and be able to reach a useful wand to help try and extricate themselves. There is an option in the RotG article, part 2 of it, that allows a full round action to retrieve a stored item from a fairly accessible location. I'll implement this for those wizards that can wiggle a hand over their wand. :)

Tellerve
 

Pets & Sidekicks

Remove ads

Top