How do you figure that? I don't see any additional restrictions in the description of Evasion. If they have "room to move" for a reflex save, that's all they need, by the RAW. (Unless I'm missing something?)Geoff Watson said:They get a Reflex save, but can't use Evasion.
Bad Paper said:It seems to me that if you're being pinned, those fireballs should become a whole lot scarier.
Patryn of Elvenshae said:The PHB Glossary mentions that you need to have "room to move" in order to make a Reflex save (not that you must be able to move at least 5', but that you must be able to dodge, or something).
Hypersmurf said:It's the DMG special abilities chapter, under Evasion.
Even if you allow the Reflex save, the footnote to the table of combat modifiers for 'Pinned' explains that a pinned creature is treated as having a Dex of 0 (-5 modifier).
-Hyp.
Stalker0 said:Even paralysed people get reflex saves. Why? Because a part of the reflex save is pure luck. You give them a -5 for having no ability to dodge, and then they roll and pray that somehow some of the fire died out just as it licked over their area....or the square they were in was a bit more moist and helped soaked up some heat, or something.