But a boxer's quite obviously worse for wear after a few rounds. Hit points reflect that quite nicely.Quasqueton said:Boxers did the same thing.
But a boxer's quite obviously worse for wear after a few rounds. Hit points reflect that quite nicely.Quasqueton said:Boxers did the same thing.
When pro wrestling was real, two skilled wrestlers -- not sparring, but trying to throw, pin, and/or submit each other -- used to routinely grapple to a standstill for hours.
Then explain olympic wrestling...mmadsen said:[/Indent]One reason that "real" professional wrestling turned into modern "sports entertainment" is that two skilled wrestlers would generally grapple for hours without getting anywhere.
You're changing the parameters of your argument.But a boxer's quite obviously worse for wear after a few rounds. Hit points reflect that quite nicely.
Modern wrestling penalizes stalling and provides points for lesser goals -- low-amplitude takedowns, reversals, escapes, exposing an opponent's back to the mat, etc. Competitors are routinely stood back up (by the ref) to restart the action. And the bout has a set time limit.Saeviomagy said:Then explain olympic wrestling...
Typically wrestling nowadays has rules. I don't doubt that if those rules didn't exist, that wrestling would be a lot more dangerous.
The wrestler can get right back up and compete in the next round of the round-robin tournament, no worse for wear. The boxer cannot.Quasqueton said:You're changing the parameters of your argument.
Wrestlers in one ring, boxers in the other. Both go at their fights for "hours". You say the wrestlers aren't doing hit point damage, but the boxers are. If a boxer goes down, you say he took enough damage to drop him. Doesn't it follow that if a wrestler goes down, that means he took enough damage to drop him?