billd91 said:Notice also that 1st edition DMG also has substantial fleeing rules, so it's no guarantee that you'll succeed in getting away from that undesired confrontation even with surprise. You basically get a head-start.
It depends on how you interpret the surprise situation. Does surprise mean the other side is aware of you but can't act or does it mean you are aware of them while they are still unaware of you (and won't become aware of you unless the actions you take during your surprise segments specifically make them aware of you - i.e. attacking, yelling "boo!", casting a spell, etc.)? My understanding of the rules is that it's the latter and, to me, the quotes Mark CMG and The Shaman provided above support that interpretation.