InShambles
First Post
mmu1 said:...can you imagine figthing 20 orcs in turn-based mode and waiting for the to do their moves, one at a time?
Guess you've never played Civilization 3.
mmu1 said:...can you imagine figthing 20 orcs in turn-based mode and waiting for the to do their moves, one at a time?
MorningStar said:
Guess you've never played Civilization 3.
Sixchan said:
If 20 orcs fought 20 humans in Civ 3, at the end there would be 20 units (unless humans or orcs are fast units) left at the end. If 20 orcs fight 20 humans in D&D, at the end there could still be all 40 units. and the next round, and the next.
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[C]an you imagine figthing 20 orcs in turn-based mode and waiting for the[m] to do their moves, one at a time?
Cougar said:I am actually looking forward to trying out computer regulated turn based combat with 3E. We have had real time (or close to it) with Icewind Dale 2 and Neverwinter Nights and although it works well, it loses some of the tactical quality of 3E that I really like. I have been missing the turn based combat since the OLD gold box Pool of Radiance.
To anyone complaining about the length of combats, I have a question. What do you do when playing PnP?
Dreeble said:Yes, I can imagine it from PoR2 which was deeply flawed, and yet still fun for me. And then some guy (at www.alindyar.com) made a "speed hack" which let you speed up and slow down the game (via either +/- or 7/8, I forget which). _Huge_ difference. Those 20 zombies sloooooooowly trudging at you from 3 football fields away would zip right up to you with a few keyboard presses.
Sixchan said:I don't enjoy combat. I'm a roleplayer. I've never completed a game on anything more difficult than 'normal' difficulty because I'd rather get back to the plot. In FFVII, I had to spend 8 hours levelling up to beat Demons Gate. 4 hours to beat Carry Armour. Ditto for most RPGs. Chrono Trigger is my absolute favourite CRPG, and that's because it had a great story, and I did not have to go XP hunting even once.