Here's an alteration to the death and dying rules to make them a little more gritty:
"If you fail a death save, you lose one healing surge. If your out of healing surges, it counts as if you failed 2 death saves."
This way you don't get the "oh, we have 3 rounds to save him" mentality. The longer you wait, now the worse it gets.
"If you fail a death save, you lose one healing surge. If your out of healing surges, it counts as if you failed 2 death saves."
This way you don't get the "oh, we have 3 rounds to save him" mentality. The longer you wait, now the worse it gets.