Guardians Of Order's New Year's Message

Guardians Of Order's New Year's Message
From President Mark C. MacKinnon
31 December 2004 (Edited 3 January 2005)

NOTE: This message may be reposted to other internet sites and distributed freely.

[EDITED (3 Jan 05): While I was originally going to post this message on New Year's Eve, the recent tragedy in Asia gave me pause. I didn't think it was the right time, given the magnitude of the pain and suffering that makes our woes seem so very insignificant in comparison. That said, certain information, and mis-information, leaked today to the gaming community today, and I owe it to our supporters to respond quickly. This address, plus the explanation on our Enlightened Self Interest page, should put most things in the correct context.]

On this uncharacteristically warm New Year's Eve I sit at my computer desk sipping hot chocolate as the sweet sounds of Bach's Violin Partita in B minor plays in the background. I am thankful that all is well in our great country, and mourn the terrible losses that have devastated many families in Asia after the earthquake and tsunami. We are witnessing the incredible power of Nature, and I cannot help but be humbled.

Thinking about GoO's 2004 business year, I am proud of what we accomplished but also disappointed with what could have been. A few key products needed to be delayed for various reasons, which unfortunately turned 2004 into our "year of sequels" (with sequels, conversions, and revisions) rather than our "year of new products." Throw a weak economy into the mix, and it can be a recipe for disaster. Faith manages, though, and we pulled through. But sometimes … faith needs a little help.

SUMMARY OF 2004
To recap the developments at Guardians Of Order in 2004:

* we released our two largest books ever, both weighing in at 352 pages: Ex Machina: Tri-Stat Cyberpunk Genre and The Authority RPG and Resource Book
* a plethora of licensed BESM/BESM d20 anime guides (9 guides, plus Slayers d20) made it to market and finished many of our series
* we released BESM d20 Revised edition — updated to d20 v3.5 — only to learn to our embarrassment that it actually wasn't updated
* we reprinted BESM d20 Revised, and made sure it was updated this time!
* we converted and re-released several of our popular BESM Tri-Stat titles to the BESM d20 system
* working with the fine gents at Hero Games, we co-published Reality Storm: When Worlds Collide, a crossover adventure and conversions book featuring the characters from our Silver Age Sentinels and Hero Games' Champions
* we announced the acquisition of an RPG/fan guide license for the cult-hit anime series, Neon Genesis Evangelion
* we moved and expanded our PDF offerings to DriveThruRPG.com, experiencing greater-than-expected sales in this new venture
* we finalised our deal with Erick Wujcik of Phage Press to continue offering sales of Amber DRPG-related merchandise, with the hopes of more to come in the future
* we helped two Magnum Opus publishers bring their "great works" to print: Hearts Swords Flowers and Everstone – Blood Legacy
* we released our critically acclaimed short story anthology sequel, Path of the Bold, set in the Empire City superhero universe
* we announced plans for BESM Third Edition, to release in spring/summer 2005

In total, we released 24 products -- 23 books of our own and one co-publication with Hero Games -- in 2004, effectively matching 2003's releases. Breaking down the products into lines, we have:
* Silver Age Sentinels/superhero books: 4 (17%)
* BESM/BESM d20/anime books (original): 7 (29%)
* Anime books (licensed): 10 (42%)
* Other: 3 (12%)
As you can see, nearly three-quarters of our output involved original or licensed anime material -- our signature strength. If I had to pick just a few must-buy stellar highlights, I'd recommend Ex Machina, The Authority RPG, Slayers d20, d20 Military Vehicles, and Path of the Bold.

SALES AND RPGs
I have talked to company presidents, renowned retailers, distributor representatives, and industry gurus. If there is one thing they all agreed on in 2004, it is the remarkable downturn in role-playing game sales. I'm sure the reasoning behind this trend is complex and varied, but the final result cannot be argued: RPGs were seriously hurt this past year.

Clearly, as an RPG-only company, this should have devastated our sales income, right? Well, no, actually. For the third consecutive year, Guardians Of Order has enjoyed an increase in gross sales revenue, and we achieved this remarkable fact without A Game of Thrones RPG (which, unfortunately, is delayed until spring/summer 2005). I'll admit that releasing larger and more expensive books accounted for much of this increase, but it is still a great accomplishment for us in a declining marketplace.

Why, then, is our net income the lowest it has ever been?

LARGER THAN RPGs -- THE SLIDING US DOLLAR
To put it bluntly, over the past two years the American dollar has had the snot kicked out of it by all major foreign currencies. Unfortunately, this includes the Canadian dollar and as an exporting company that calls the Great White North home, we've been hit hard. Really hard. We pay most of our fixed expenses (company overhead, such as salaries and rent) in Canadian dollars, which means that we must convert our US dollar revenue into Canadian funds for disbursement. One American dollar used to fetch $1.60 Canadian a few years back when the US economy was stronger, but the continual decline for two years has dropped that to about $1.15 -- a loss of nearly 30%. This "exchange rate deficit" comes directly out of our bottom line, and has resulted in us losing nearly a quarter million (Canadian) dollars since the start of the decline.

There is no end in sight for the weak US dollar, and so our business plan is forced to adapt through downsizing and cost-cutting. There comes a time when you have to say "that's enough."

A PLEA FOR ASSISTANCE
Although we are firmly dedicated to having a full release schedule in 2005, we can't do it alone. We have an abundance of inventory in our warehouse -- partially the result of low sales, and partially due to greater-than-expected book trade returns -- and we need to convert a large portion of it to cash quickly and efficiently.

Starting today, we are launching what we're calling an "Enlightened Self Interest" sales campaign to help us convert inventory into cash (http://www.guardiansorder.com/2005). If there's a book you've been thinking about buying from us, but have been waiting for the "right time" … well, now is most certainly the "right time." The page also has a few older gems for sale, but copies are extremely limited. We have many books waiting in the wings, but the company needs an influx of revenue to remain healthy. Please take a moment and visit our Save GoO webpage for more information.

This New Year's Eve message is about looking back and look forward. I don't want to dwell in the doom and gloom, but every bit of support helps. The sky isn't falling … at least not yet.

REVIEW OF GoO IN 2004
Although we have been under tremendous strain over the past year, I think we still did excellent work. Briefly, here is my review of our company's performance in 2004:

Communication: B-
- With all the tools at our disposal -- message boards, mailing lists, website, and a weblog -- we should be able to communicate frequently and efficiently with our gaming community. Unfortunately, many hours of my time must be spent on financial management (budgeting carefully and moving monies from place to place) each week, which has prevented us from keeping in touch.
Effort: A-
- Not everything worked out as planned this past year, but we collectively worked very hard under difficult circumstances.
Follow-through: B
- We worked through a lot of backlog in 2004 (BESM Space Fantasy, Fushigi Yugi and Hellsing fan guides, SAS supplements), but due to many unfortunate circumstances Tekumel and A Game of Thrones RPG have still not yet made it to press. Tekumel is finally approved, though, so we are very, very close; AGOT is also well on its way, with a March 2005 release planned for the Deluxe Limited Edition.
Innovation and Leadership: C
- Unfortunately, "leading" took a backseat to "producing" in 2004. Although we had a few highlights -- Ex Machina and The Authority RPG in particular -- we'll pick up this ball again in 2005.
Quality: A
- We produced simply amazing stuff in 2004. This would have been an A+ if not for the unfortunate error in BESM d20 Revised Edition.
Overall Analysis: B-
- Although I had hoped to rate my company better this year, it was not to be. I think we stumbled in 2004. Not terribly, but it happened. I think we can turn that around in 2005 if plans hold.

THE CRYSTAL BALL OF 2005
The future is always a tricky thing in this industry. You don't want to announce many ideas too early, for fear you can't follow through in time or that someone else will beat you to the punch. At the same time, fans want to know what you have planned and announcing plans early builds hype. This year, I've decided to lay the cards on the table and give you insights into our future:

EARLY 2005
* Tekumel: Empire of the Petal Throne -- The long-awaited RPG based on M.A.R. Barker's exciting world is approved and ready for press.
* Dreaming Cities: Tri-Stat Urban Fantasy Genre -- As the follow up to the new-wave cyberpunk book, Ex Machina, there are high expectations for this book. With a complete Tri-Stat dX rule set and three world settings, you won't be disappointed.
* BESM Revolutionary Girl Utena (Book 3) -- This book is ready for press, but low pre-orders are holding it back briefly.
* BESM d20 Monstrous Manual -- Adam is laying the book out now, with art soon to follow. It's a balanced point-based breakdown of over 100 fantasy monsters, each of which is given an "anime spin."
* Advanced d20 Magic -- Featuring the alternate DC-based magic spell system that premiered in Slayers d20, this book is ready for layout. Unfortunately, there are many products at the layout stage, and we still have to prioritise everything. Still, it should be out shortly.
* The Shroud -- This first supplement for the Everstone RPG explores the world of Lannith and the swamp-like forest of The Shroud.

SPRING 2005
* A Game of Thrones RPG Deluxe Limited Edition -- A masterpiece two-years in the making, and we are so very close now. With over 450 full-colour pages and an art budget of $30,000, this is destined to be one of most gorgeous RPGs ever published. Throw in excellent writing and game design (for both d20 and Tri-Stat), and the result will be truly stunning indeed. Signed and numbered editions are available for pre-order now.
* BESM Neon Genesis Evangelion Books 1 and 2 -- At last, the fan-favourite anime series will receive the BESM treatment. Your campaign will never be the same again!
* Big Eyes, Small Mouth Anime Card Game -- Our first card game published under the GoO brand, this is an exciting Hearts variant that is easy to learn but difficult to master.
* Ex Machina: d20 Cyberpunk Genre -- A d20 version of our cyberpunk masterpiece, containing core rules and four complete game settings.
* Tekumel: d20 System RPG -- The glory of Tekumel, detailing a customised d20 mechanic and the expansive world setting.
* Dreaming Cities: d20 Urban Fantasy Genre -- Three urban fantasy world settings, wrapped in customised d20 mechanics.

SUMMER 2005
* A Game of Thrones d20 -- Westerosi politics blend perfectly with a gritty d20 mechanic to create the best in d20 role-playing. This standard edition will be a gorgeous full-colour hardcover.
* BESM Third Edition -- We return to our flagship product in 2005 with a new edition, featuring the new roll-high Tri-Stat implementation and a detailed multi-genre campaign setting that spans infinite dimensions. One system to rule them all!
* A Game of Thrones: The Book of Ice and Fire RPG -- This core rulebook for the Tri-Stat System gives you everything you need in one place for the ultimate "A Song of Ice and Fire" campaign.
* BESM Companion: The Player's Guide to the Multiverse -- Everything you wanted to know about the BESM Multiverse is here, along with templates to complement any character.

LATER 2005
I don't want to give away too many details, but a number of products are planned for later in the year. Here is a partial list, edited to remove my secret surprises:
* BESM Player's Options -- A book of rule variants
* Winter is Coming -- A companion book to A Game of Thrones core rulebook(s)
* The Authority Companion -- Covers Millar's run on The Authority comic
* A Clash of Kings -- Expands upon Martin's world, covering the second novel in his series

THANK YOU, AND GOODNIGHT
That wraps up this address of 2004 … a bittersweet reflection of what was, and what could have been. With a strong release schedule planned for next year, I predict that 2005 will be the fourth year in a row in which we see increased sales. It will be a tremendous year for me personally as well, for my wife and I are expecting my second son to arrive in mid-January.

If you enjoy the products we create, and want to see us continue in our mission, please consider purchasing a book or two today from your local retailer or our webstore (http://www.guardiansorder.com/store). Additionally, you would not believe how much good press (reviews, discussion threads, telling your local retailer what you think of our stuff, etc.) helps. We need your support now more than ever.

Thanks for reading, and best wishes for the new year!

Mark C. MacKinnon
President
Guardians Of Order, Inc.
http://www.guardiansorder.com
 

log in or register to remove this ad

Guardians Of Order said:
LARGER THAN RPGs -- THE SLIDING US DOLLAR
To put it bluntly, over the past two years the American dollar has had the snot kicked out of it by all major foreign currencies. Unfortunately, this includes the Canadian dollar and as an exporting company that calls the Great White North home, we've been hit hard. Really hard. We pay most of our fixed expenses (company overhead, such as salaries and rent) in Canadian dollars, which means that we must convert our US dollar revenue into Canadian funds for disbursement. One American dollar used to fetch $1.60 Canadian a few years back when the US economy was stronger, but the continual decline for two years has dropped that to about $1.15 -- a loss of nearly 30%. This "exchange rate deficit" comes directly out of our bottom line, and has resulted in us losing nearly a quarter million (Canadian) dollars since the start of the decline.
I understand exactly what you mean. A dollar currently fetches a whopping 50 pence or so over here. The numbers aren't as big for me (quarter of a million - nasty!), but they're very noticeable.

I've spent time wracking my brains for a way around it. The only way to do it is to raise prices of stuff by 30% or so... but while that would mean things were merely staying the same at my end, they're increasing by 30% for the US folks. A difficult conundrum.
 

Morrus said:
I understand exactly what you mean. A dollar currently fetches a whopping 50 pence or so over here. The numbers aren't as big for me (quarter of a million - nasty!), but they're very noticeable.

I've spent time wracking my brains for a way around it. The only way to do it is to raise prices of stuff by 30% or so... but while that would mean things were merely staying the same at my end, they're increasing by 30% for the US folks. A difficult conundrum.
It's kicking a lot of butt up here up and down the street at the moment.

For instance, Vancouver and Toronto used to be huge with the American film and TV industry. Now the cost of moving production north of the border isn't being offset by the huge margin in the exchange rate, so the industries are in big trouble.

And Mark, Ex Machine d20 shall be mine, oh yes it shall.
 
Last edited:

Mark would it be possible to get a heads up on the various versions of the A Game of Thrones books?

Are the individual D20 & Tri-Stat versions going to be in color now also?

Is there any difference in artwork between the Limited Edition dual stat version & the single stat ones?

What are the page counts of the various books?

Thanks!
 

Krieg said:
Mark would it be possible to get a heads up on the various versions of the A Game of Thrones books?

Are the individual D20 & Tri-Stat versions going to be in color now also?

Is there any difference in artwork between the Limited Edition dual stat version & the single stat ones?

What are the page counts of the various books?

Most of these, and other, questions are answered on our GoT Pre-Order FAQ (http://agot.guardiansorder.com/. To quickly sum up:

1. 3 version: d20, Tri-Stat, and dual-statted Deluxe.
2. Yes. Originally not, but the art and layout are simply too gorgeous to print in B&W.
3. Just the cover art.
4. 450+ for DLE, 400+ for the two standard
 

Guardians Of Order said:
* we released BESM d20 Revised edition — updated to d20 v3.5 — only to learn to our embarrassment that it actually wasn't updated
* we reprinted BESM d20 Revised, and made sure it was updated this time!

Ah, I must be out of the loop. I hadn't heard that this had been completed. Must get one soon!

As you can see, nearly three-quarters of our output involved original or licensed anime material -- our signature strength. If I had to pick just a few must-buy stellar highlights, I'd recommend Ex Machina, The Authority RPG, Slayers d20, d20 Military Vehicles, and Path of the Bold.

It pains me not to have Slayers d20, since everything I've heard and seen about the book (literally, everything) points it out to be a stupendous work. For me though, the problem is (laughably) simple: I haven't seen all of The Slayers. Having only seen half of the first season, and all of the second season, I still want to avoid anything that may be considered spoilers for the rest of it, and I know Slayers d20 has a plot breakdown in it. This, despite no indication of seeing what I've been missing anytime in the near future. Truly a sad state of affairs...

To put it bluntly, over the past two years the American dollar has had the snot kicked out of it by all major foreign currencies.

I'd like to comment on this, but I don't trust myself not to break the forum rules for what are acceptable topics...

If there's a book you've been thinking about buying from us, but have been waiting for the "right time" … well, now is most certainly the "right time." The page also has a few older gems for sale, but copies are extremely limited. We have many books waiting in the wings, but the company needs an influx of revenue to remain healthy. Please take a moment and visit our Save GoO webpage for more information.

This New Year's Eve message is about looking back and look forward. I don't want to dwell in the doom and gloom, but every bit of support helps. The sky isn't falling … at least not yet.

In all honesty, I couldn't bring myself to even post a reply here without having done something to help out Guardians of Order first. As of a few minutes ago, I just ordered the BESM GM's Screen (I've always wanted the adventure that comes with that); here's hoping this little bit does help. WIth luck, I'll be able to order the BESM d20 Bundle later.

GoO having to close its door would be, to me, a blow to the RPG industry. I was there when it all started. When GoO released the first edition of Big Eyes Small Mouth in 1997, I was lucky enough to have won a free copy at GenCon from the Hades Pro Anime Exhibit. Having only discovered anime one year previous at GenCon '96 (and only been roleplaying for less than five years), finding an anime RPG was the best thing since someone accidently dropped their chocolate in the peanut butter jar. I've been a customer of yours ever since, and I don't want that to change.

One quick sidenote - how long will this sale of Enlightened Self Interest last? With things like the Bundles, for example, I'd like to know if they're in danger of disappearing if they aren't pounced on by the end of, say, January.

* BESM d20 Monstrous Manual -- Adam is laying the book out now, with art soon to follow. It's a balanced point-based breakdown of over 100 fantasy monsters, each of which is given an "anime spin."

Best news I've heard in a while. A book like this is more than just useful, I'd call it almost necessary to run BESM d20. When I read the original BESM d20 book, my one critical thought about it was that it had everything necessary to run a campaign, except monsters - villains would all have to be NPCs with class levels (there was, to be fair, a section on converting monsters from d20 to BESM d20, but it seemed complex and somewhat unwieldy).

* Advanced d20 Magic -- Featuring the alternate DC-based magic spell system that premiered in Slayers d20, this book is ready for layout. Unfortunately, there are many products at the layout stage, and we still have to prioritise everything. Still, it should be out shortly.

Sounds like another winner. This way I can see what sounds like a great magic system from Slayers d20 without having to spoil the series for myself.

* BESM Third Edition -- We return to our flagship product in 2005 with a new edition, featuring the new roll-high Tri-Stat implementation and a detailed multi-genre campaign setting that spans infinite dimensions. One system to rule them all!

I have mixed feelings about this. Tri-Stat is the only RPG system that I've given more than a passing glance to, apart from d20. However, three editions in eight years seems like a bit much (at least to me, but I'm comparing it to D&D, so my viewpoint might be skewed here). I also feel some trepidation when I look at the comparison between BESM 2E and BESM 2E Revised. While the Revised one was $5 (IIRC) cheaper, it had some changes I didn't agree with. Not only where abilities lumped together (as opposed to the normal and not-normal breakdowns they'd been given before, which was helpful to have if needed, and easily ignored if not), but the paper was no longer laminated, and the art was in black and white instead of color.

I know that all sounds like nitpicking, but it was unnerving to see every change made (price notwithstanding) to be one I disagreed with. Hopefully, BESM 3E will dispel my misgivings.

* BESM Companion: The Player's Guide to the Multiverse -- Everything you wanted to know about the BESM Multiverse is here, along with templates to complement any character.

The "multiverse" part is certainly evocative. Perhaps an expansion of the adventure found with the GM's Screen?

* BESM Player's Options -- A book of rule variants

Woot! BESM's own Unearthed Arcana!

Thanks for reading, and best wishes for the new year!

I hope that 2005 is a bigger and better year for GoO than 2004 was, and that you guys are around for a long time to come!
 

Thanks Mark!

So am I correct in assuming that since the DLE has aprox 50 more pages and the same artwork that said artwork is just spread out a bit more amidst a larger amount of text?

BTW it looks as if GoO is starting to edge your way more and more into my purchasing budget. ;)
 


Alzrius said:
One quick sidenote - how long will this sale of Enlightened Self Interest last?
As long as necessary and/or possible. It's not a clear answer, I know, but it is the right answer. Perhaps for all of January, perhaps a bit longer, depending on stock levels.

With things like the Bundles, for example, I'd like to know if they're in danger of disappearing if they aren't pounced on by the end of, say, January.

Some of the bundles (such as BESM) might disappear tomorrow. Supplies are quite limited. Perhaps the bundles might change as some product sells out.

I also feel some trepidation when I look at the comparison between BESM 2E and BESM 2E Revised. While the Revised one was $5 (IIRC) cheaper, it had some changes I didn't agree with. Not only where abilities lumped together (as opposed to the normal and not-normal breakdowns they'd been given before, which was helpful to have if needed, and easily ignored if not), but the paper was no longer laminated, and the art was in black and white instead of color.

BESM 3 will be a gorgeous full-colour hardcover, and will be the best constructed BESM yet. I don't think you'll be disappointed in any way.

Thanks for the warm wishes and support.
 

Krieg said:
So am I correct in assuming that since the DLE has aprox 50 more pages and the same artwork that said artwork is just spread out a bit more amidst a larger amount of text?

That is correct. We aren't commissioning any art specifically for the DLE.
 

Remove ads

Top