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My keyboard swears it didn't do it. IT says word was fighting with netscape. I fixed their shananigans this time but I'll watch them closely.
 

Okay, with combat over, I'll adjust my character as per your recommendation Gideon. Also, I'm pretty sure Super Girl's point related to my power and aquiring feats is right as well, so unless you tell me otherwise, I'll tweak for that too.
 

Okay, so by my figuring...
- I can get rid of the 'all attributes' modifier on feats, as Super Girl pointed out.
- I can apply a flaw to my Mimic power that it only works with mutant powers
This "refunds" me 2 pp/rank. So I can...
- Spend 1 pp/rank to pick up the ability to mimic skills
- Spend 1 pp/rank to make skills "all attributes"

Sound correct? Is this acceptable?

Code:
Real Name: Kevin Bergman             Group Affiliation: N.A.A.
Codename: Carbon                     Identity: Secret
Base of Operations:                  First Appearance:
PL: 8                                Size: Medium        
Gender: Male                         Age: 21  
Height: 5' 6 "                       Weight: 145lbs
Eyes: Slate blue                     Hair: Dark Brown

Ability   Total   Power   Base    Modifier
Str        10      +0      10        +0 
Dex        13      +0      13        +1
Con        10      +0      10        +0
Int        10      +0      10        +0
Wis         8      +0       8        -1 
Cha         8      +0       8        -1

Save      Total   Ability    Power
Damage     +0       +0        +0
Fort       +0       +0        +0
Ref        +1       +1        +0
Will       -1       -1        +0

Defense: 11
Initiative: +1 

Hero Points: 4

Speed: 30 ft

Base Attack: +3
Melee: +3 or +4
Ranged: +4

Feat
Attack Finesse

Super-Power          Rank   Cost  Extra                   Flaw
Mimic                 8      88   Additional Attribute    Only mutant powers
  Ability Scores                    -Feats
                                    -Powers 
                                    -Skills
                                  All Attributes x3
                                  Expanded powers x4 
                                    -(6pp/rank)
Shapeshift            8      16   Exact                   Limited - One Type (only mimicked)

Skills                   Ranks  Mod  Misc  Total
Acrobatics                11    +1    +2    +14   (+2 synergy from Jump)
Balance                   11    +1    +2    +14   (+2 synergy from Acrobatics)
Climb                      5    +0    +0    +5
Escape Artist              7    +1    +0    +8
Jump                       8    +0    +2    +10   (+2 synergy from Acrobatics)

Weakness
Quirk: Always in need of/looking for acceptance
Vulnerability: Radiation (radiation does incredibly nasty things to his already unstable structure)

COSTS
Abilities      8
Skills         21
Feats           2
Powers        104
Weakness      -15 
Total         120
 

tyrlaan:
Your changes are fine and correct. But just to make sure. You realize that you will only be able to copy your mimic rank in feats? This generally won't be a problem but I want to make sure that you know.

Mimic:
I have been thinking about your flaw and the way I had it set up will get to be pretty annoying. So how about a modified Susceptible weakness. The time frame has been shortened to each round instead of each minute. The source is fairly common but not prevailent. However, Brian can't die from light exposure.

Susceptible to Light:
Anytime Brian is struck by a bright beam of light he must make a Fortitude Save of 15. Each round that the light continues to shine on him the save DC increase by 1. The first failed save will cause brian to become fatigued. The second failed save will cause Brian to become exhausted. The third save will cause all of Brian's powers to become neutralized.
 


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