Guardians -Welcome to the Wild Wild West

Longhorn, 4/4, 2S/0L (or 1S/1L), Deflection +8

Linda will be trying to wake up with the use of a hero point (DC 10 Con check, Con +3).

Providing she succeeds, she will:
  1. Get up.
  2. Since the robots couldn't move with a full attack action, use extra effort to gain the area extra on energy blast (+8), and attack the nearest one. My attack bonus would be +3 (+7 -2 for range -2 for dazed), but hey, missing doesn't matter! Robots can't have that good of a reflex save.
  3. Never again use a hero point for a reflex save versus area attack. Damage saves totalling below 15 only this fight.
  4. Deflection rolls will be at +9 this round.
  5. Laugh heartily when Brano charges Lucy and she blasts him into next week (he is taunted from last turn, right?)

Of interesting note, fatigue from extra effort doesn't occur until the start of your next round, nor does hero point useage to counter it! This opens up all sorts of possibilities! (page 125 I believe). I never knew this until today!
 
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Carbon, 4/4, 0S/0L, 0

Carbon watches in horror as his new teammates get throttled by the robots. He looks around to see who is closest to him...girl (looking at Karma)... girl (looking at Longhorn)... girl (looking at Whisper)... GUY! (looking at Leprechaun) That will have to do!

Carbon takes a step over to where Leprechaun is standing an lays a hand on his shoulder. A flash of light, as brillaint as the shine of burning magnesium, seems to appear from underneath his hand and rays escape out from underneath. The flash only lasts an instant and then...there is another Leprechaun standing next to the original.

OOC: Carbon takes a 5-foot step toward Leprechaun. He then takes a half action to mimic Leprechaun. Gideon, since this is one of yours, I have no idea what powers I get :) . My other half action depends on what powers I just picked up...

OOC: Anyone paying attention to this that makes a Sense Motive check gets the sense that Carbon thought it would be inappropriate to touch one of the girls.
 
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Training Day- Round 2

War is hell. Especially for those who don’t know its touch. Carbon stands mouth agape for long seconds before reaching out his hand to touch the nearest person. A flash of fear and embarrassment flash across Kevin’s face as his hand nearly touches Karma’s chest. Quickly taking a side step, his hand comes down on Leprechaun’s head. And suddenly there are two Leprechauns, one in a bright silver armor and one in black combat fatigues. Kevin feels a weight in his head and a feeling of fear and indecision wash over him.

OOC: Touched for the very first time…wooo ohh ohh ohh oooooooh. See the other thread for list of powers/feats and description. You still have no attack powers so you’ll have to copy or full defensive or something.

”This can’t be Steve Werr…I’m prettier than this man.” Leprechaun gives you a little wink. ”Okay, partners…lets do this the easy way…you die. A blue bolt of electricity flies across the battle dirt floor slamming into the middle robot blasting it directly underneath the hovering Sgt. Brano.

OOC: 22 hits. Robot DMG save 15 VP re-roll 18 fails by 3. -1 hardness.

Phoenix summons forth a blaze of heat causing Lightspeed’s unconscious body to form dripping beads of sweat. An orb of rolling orange and red destruction flies by the head of a nimbly dodging mechanical form to slam into the back wall unleashing an inferno upon the metallic menace. The blast of air and heat throw most of the squad of robots forward nearly 30 feet.

OOC: MK193’s 1-5 - REF 18/20/8/4/16/14 against DC 18 S/S/F/F/F/F.
DMG for 1 and 2 against DC 19 are 22/10(VP reroll for 14 goes to 16) S/F.
MK193’s 3-5 DMG vs DC 23 16/17(8)/21 F/F/F: -1 hardness to every MK beside 1.
Sgt Brano Ref vs DC 18 is 19. DMG save vs DC 19 is 29 saves.


Lightspeed struggles to get up as he groggily returns to consciousness but quickly changes his mind flopping back down onto the ground pretending he never awoke.

OOC: Recovery check vs DC 10 is 9(HP re-roll for 8) becomes 11. Bluff for still knocked out-hood is a whopping 5(rolled 1 but gave +4 for believability-robotic focus on learning how to fly) vs Sense Motive of 8. Fails.

Aztec crashes forward leaving huge quickly filling dents in the ground. Slamming one massive gold fist into the robot as it struggles to its feet. A cloud of dust clears to show the robot fully submerged in the sand.

OOC: Attack of 16 misses (HP reroll 18) vs robot barely hits. DMG save vs DC 23 is 5 fails by 18. Can’t use second VP this round - destroyed.

Whisper looks at Carbon very strangely and then kneels next to the fallen body of Longhorn.

The whistling winds stop their assault on the backline’s ears as Tornado charges off to bring bladed havoc against the robot mob flying at well past what should be possible. A hail of sharp shrapnel flies out of the storm slamming into bodies everywhere.

OOC: MK 1,2,4,5 Ref vs DC 18 REF-8/8/5/18;
MK 1,2,4 DMG vs DC 23 21/24/15 F/S/F: -1 hard/S/-1 hard.
MK 5 DMG vs DC 19 – 20 saves.

Sgt. Brano REF vs DC 18 13 fails. DMG vs DC 23 30 saves.

Aztec REF DC 18 11 fails, DMG DC 23 22 fails by 1-1 lethal hit.

Phoenix: Ref DC 18 13 fails, DMG DC 23 9(HP to reroll 18) fails by 5- 1 lethal hit. As shown in the OOC you don’t need to spend your HP to not be fatigued till next round.


Wake-up, wake-up, we need you Linda. A shy voice resonates in Linda’s mind as it sits hiding in inky blackness. On the strength of her will and the gentle proding of the soft voice, Longhorn comes screaming back to reality; well, virtual reality. Standing quickly to her feet with the accepted but un-needed help of Whisper the pink energy cascades around her hand and fires past the much closer mob of robots to strike at Sgt Brano and the remaining robots with him. The pink energy flies past Sgt. Brano’s leg slamming into the wall not 10’ behind him spreading into a sphere of bright pink girly death. Apparently, pink girly death is strong enough to sever a robot’s torso from its head as the second of the robots ceases to virtually function.

OOC: Recovery check of 21 (+2 from Whisper’s ‘aid’) – Up and mad. I figured with your military training you wouldn’t take the chance of hitting teammates, especially hurts ones.
MK 1 and 2 REF vs DC 18 is 4/4 F/F. DMG save vs 23 are 9(15)/11: -1 Hard/Destroyed. Sgt. Brano REF vs. 18 is 23 saves. DMG vs DC 19 is 25 saves.


Banjax quickly coalesces a blue beam of searing light and slams it harmlessly next to the feet of the last remaining robot next to Sgt. Brano.

OOC: Attack of 10 misses.

Sgt. Brano comes charging forward, boots roaring as he is carried forward on a current of super-heated air. There is no doubt that his outstretched fist is meant to slam Karma back through the wall.

OOC: Flies forward 90’, 10’ away from Karma and gang.

A wave of emotional amazement washes over Carbon as Karma’s tirade moves well past what any ‘lady’ should know. If there is any basis to her meandering insults, Sgt Brano has a very strange farm yard genetic history. As it turns out, Karma isn’t just a pretty face with an ugly vocabulary. Not that the robots that receive her fury have functioning sensors anymore. Her teammates don’t look particularly happy either.

OOC: Hits robots 1,4 and 5 being the largest group of robots left. Ref DC 18 – 10/10/16 F/F/F. DMG DC 23 22/10/8- -1 hard/D/D. 2/3 robots go down.

Phoenix- REF vs DC 18- 13 fails, DMG vs DC 23 is 24 saves
Tornado- REF vs DC 18- 15 fails, DMG vs DC 23 is 11(natural 1)(HP 16) goes to 20
fails by 3: 1 stun hit. See OOC Calinon post for when fatigue/HP usage comes into play
for extra-effort.
Aztec- REF vs DC 18- 9 fails, DMG vs DC 23 is 13 fails by 10: 1 stun hit and stunned

Taunt 22 vs SM 18 – Sgt Brano FF.


The last robot fires off its energy globules at the cluster of heroes in the back. The blasts easily catch Sgt. Brano in the explosions. As the now familiar cloud of dust clears. Only Karma and Sgt. Brano stand where they began. Longhorn lays unmoving on the sand as Carbon regains his own form.

OOC: Ref vs DC 16.
Carbon: REF 10/10 fails. DMG vs DC 21 is 14 fails by 7/14 fails by 7- 2 stun hits and stunned.

Karma: Absorbs 12 ranks of energy.

Leprechaun: REF 9/10 fails. DMG vs DC 21 32(waste of a rolled 20) succeeds/11(10) defaults to 19 fails – 1 stun hit

Longhorn: Ref 8/9 Fails. DMG vs DC 21 8(HP 8) defaults to 10 fails by 11/ 11 fails by 10. Unconscious and 2 stun hits

Whisper: Ref 21/16 succeeds. DMG vs DC 18 27 succeeds/ 26 succeeds.

Sgt. Brano auto fails REF because he is Flat-footed. DMG vs 21 is 16(VP 32) succeeds.


Carbon is up again. Game is paused in the initiative order.
 
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Carbon, 4/4, 4S/0L, 0

Last round: Carbon spends his half action realizing he can't do anything with what he copied from Leprechaun. [/i]What?? This guy totally sucks![/i]

This round: The force of the blast from the robot knocks the wind out of Carbon, but he forces himself to stay in the fight. I've got to get some tough-guy powers!!... Oh, wait!!

Carbon notices the mental link to Whisper and communicates over it. The message comes across like someone leaving a message on an answering machine. Kevin has clearly never talked via telepathy before. Whisper, it's me, Kevin. Can you see if it's okay if I touch Lucy or Linda? I need to touch them to get their powers.Thanks... Bye.

OOC
1) Spend HP to recover from stunned.
2) Free action to talk to Whisper.
3) Assuming he get's permission, touch Karma (rationale - Linda dropped once already, Karma might be tougher) as a half action.
4a) If Karma has stored energy from her Absorption, and that's copied as well, and you allow me to make an attack with my other half action, Carbon will blast the robot that just fired at him and the others around him.
4b) If the stored energy is not copied, or Karma currently has none, or Carbon can't make an attack this round, he moves 30' towards the robot that just fired at him.
 

Phoenix [Brandon Laine] HPs 2/4, 1S / 1L Armor +7 (Energy Field +1)

Phoenix felt the sharp blades from Tornado's assault slice through the costume and into the armor that was protecting him . . . protecting others, actually. Almost immediately flames licked around the slice, and began appearing on other parts of his body.

"Easy there, T., Them blades are sharp!" Phoenix quipped, trying to stay calm and focus. He targetted the remaining robot with an energy blast and let loose.

OOC: Half Action: Fly 40'. Half action: Attack, Energy blast To hit toal +5 (+7 base -2 defensively) DC 23 L, using HP to ignore fatigue from last round, Dodge only vs. Sgt Brano (+2), fighting defensively.
 

Lightspeed, 2/4, 2S/0L, Healthy

Chris got to his feet, shaking away the cobwebs. 'Hey, things seem to be looking up!' In a blur of light, Chris sped to where he thought he would be most useful. With a quick grin for the others, he spoke in a conversational tone;"You know the best thing about robots? When fighting them, you don't have to hold back!" On the last word, his right arm punched out in a blur of motion, stored kinetic energy being released through the punch and aiming to transmit a focused shockwave of concussive force into the metal body of his opponent.

[Free action]: Declare Dodge vs. all. [Defense 26]
[Free action]: Sustain Super-Speed.
[Half action]: Get up.
[Half action]: Move-By Attack on one of the opponents. If Phoenix takes out the last robot, Lightspeed'll attack Brano. If Phoenix doesn't take out the last robot, Lightspeed will attack said robot. As far as I can tell I'm within 70ft of both opponents - if that's not the case ignore my if/then caveat, and I'll attack Brano, as I'm definitely no more than 60ft from him. End my move adjacent to my chosen opponent.

Move By Attack w/ Mach One Punch (Lethal); +7 to hit, +9L damage. Spend a Hero Point if my roll to hit is below 11.
 

Karma 3/4HP, 0S/0L, Absorbtion 8

Lucy stared in shock at the destruction she had created, it was just so wow. She hadn't even known she could make anything happen at all let alone something so huge, it had been the first time she had even felt it, but this wasn't real, would she even be able to do it outside of here, she wondered. Then she realized that her blast had been so big that it had hit more then just the robots, it had hit her teammates, it had hurt them. "Oh god, I'm sorry guys, I didn't know, I didn't think it would be like that, I didn't even know...didn't know I could." she says sounding scared and guilty, and a hundred other things to complex to identify in the middle of the fight.

The girl stares out blankly, barely feeling Carbon touch her chest, until it seems like Brano is almost on top of her in his mad charge that her insults had spawned. "Get away, get away from me guys, I don't want to hurt you," she says softly. Her body had picked up even more energy then it had had before, and she could feel it tingling all over her, and having released part of it, it was harder to keep the rest in. In a daze she moved towards Brano, and with a scream of pain, fear, and excitement, she gives in, and releases as much as she can of the negative energy. It took the form of a Violet sphere centered on herself that violently expanded, exploding outward to cover a perfect sphericle shaped area reaching 10 feet from her in every direction.

OOC:
Half action: Moving should be unnecessary, if it is, use half move, otherwise stand in an unmoving daze.
Half Action: Karmic Blast +8, (EE to make a power Stunt) Power stunt trades the range extra for Area.

Notes: Surprise Strike affects all her karmic blasts, defensive and offensive against Brano this round.
 

Training Day - Round 2 init 3

Carbon meekly stands on the battle field thinking. Carbon’s mental thought rattles through all of your heads as if you were hooked up to a mental conference call.

OOC: Paused for Karma's answer.
 

Tornado, 4/4 4/4 1/S 0/L wind shield +8

Tornado looks around and thinks "I told those tech guys the blades were a mistake." He takes to the air again and shoots a bolt of lightning at Sarg. Brano. "OK people! Focus on one opponent at at time. The Sarge here is the brains behind the assault."

ooc: actions
free: talk
half: move 20' directly up
half: shoot lightning at Brano. (remember his weather powers are level 5)
 

You want to touch me? That is like so weird, not to mention creepy. If you really have to, go ahead, just hold on a moment so you don't get caught in this, the girl thinks at him while releasing the negative energy blast.
 

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