See, I just don't see what the big issues are with a 3D VTT... because it seems like the arguments regarding it are no different than the discussions that used to be made about Dwarven Forge? Dwarven Forge cost a ton, you were only able to make dungeons based on what pieces you had access to, it was too much of a hassle to put dungeons together, dry and wet-erase grid sheets let you make whatever you needed in the moment, and so forth.
And yet DF has been able to flourish over the past several decades despite all these arguments against it. Apparently those 3D environments look cool enough to more than justify all the strikes against it for enough people and those players are all fine with working with that type of 3D terrain. So why there wouldn't be similar people who will work with and enjoy using virtual 3D terrain seems to me to be an odd argument?
Sure, there will be plenty of people who won't engage with it, just like there are people who don't use Dwarven Forge or miniatures themselves and instead just use paper maps and tokens... but I have no doubt enough other people certainly will. Because if DF can stay in business... I don't see why WotC's 3D VTT wouldn't too.
And yet DF has been able to flourish over the past several decades despite all these arguments against it. Apparently those 3D environments look cool enough to more than justify all the strikes against it for enough people and those players are all fine with working with that type of 3D terrain. So why there wouldn't be similar people who will work with and enjoy using virtual 3D terrain seems to me to be an odd argument?
Sure, there will be plenty of people who won't engage with it, just like there are people who don't use Dwarven Forge or miniatures themselves and instead just use paper maps and tokens... but I have no doubt enough other people certainly will. Because if DF can stay in business... I don't see why WotC's 3D VTT wouldn't too.