BiggusGeekus
That's Latin for "cool"
I can't decide between two settings for the next adventure.
A) A gulch. A ruined base camp on one side, with the Temple-o-Evil on the other. The bridge is down, swinging and heroics are the order of the day.
B) A wizard's tower, but it's fallen. The adventure would be going through and exploring a tower that has slid down a hill with the "top" facing down and the entire structure resting at a 45-degree angle.
My main problem with B is that I really don't want to map it. Plus I can't figure out a good reason why the players wouldn't just go back to town and get some mining equipment and go through the sides or something. My problem with A is that it's kinda dull.
Or maybe I could build a giant dungeon on pogo sticks .... hmmmm .....
A) A gulch. A ruined base camp on one side, with the Temple-o-Evil on the other. The bridge is down, swinging and heroics are the order of the day.
B) A wizard's tower, but it's fallen. The adventure would be going through and exploring a tower that has slid down a hill with the "top" facing down and the entire structure resting at a 45-degree angle.
My main problem with B is that I really don't want to map it. Plus I can't figure out a good reason why the players wouldn't just go back to town and get some mining equipment and go through the sides or something. My problem with A is that it's kinda dull.
Or maybe I could build a giant dungeon on pogo sticks .... hmmmm .....