BlueBlackRed
Explorer
We have a potential new player joining our game tonight and my gut is telling me he's a waste of time.
Usually I want to give someone the benefit of the doubt, but doing do previously has never ended as well as I'd hoped.
My gut has notified me in the same way twice before, both with not-so-good results.
One involved someone I worked with and knew may not be good fit, but at the time we were desperate for players. Within a month he was pushing for us to stop playing our year long campaign and start anew. When we did, he stated that he had made the diplomat character so he would be the one to talk AND DECIDE things for the group because we had not listened to his ideas in the previous campaign (with good reason).
I killed the game and later we rebooted without him.
The second involved your standard ADHD spaz who just wanted to socialize and talk about cartoons and slacker-related topics (he was 28 and living with his mom, we're mostly over 30 with kids). The first session with him went well and he had enthusiasm, but the ADHD was obvious and present. Over time it got worse and worse and he expected us to work around his problems rather than make it easy for us to deal with him. He eventually quit after we made it clear to him that we were done with treating him special.
There have been others that didn't make it pass the screening process.
- The guy who wanted to join us, but only as the DM and he had a bunch of home brew rules because D&D didn't have enough rules I guess.
- The guy who wanted us to "unlearn the evils of 3rd edition" and return to the holy land that is 2E. We gave him a 2-word answer.
So tell me, has your gut-feeling ever been wrong about a new player?
Usually I want to give someone the benefit of the doubt, but doing do previously has never ended as well as I'd hoped.
My gut has notified me in the same way twice before, both with not-so-good results.
One involved someone I worked with and knew may not be good fit, but at the time we were desperate for players. Within a month he was pushing for us to stop playing our year long campaign and start anew. When we did, he stated that he had made the diplomat character so he would be the one to talk AND DECIDE things for the group because we had not listened to his ideas in the previous campaign (with good reason).
I killed the game and later we rebooted without him.
The second involved your standard ADHD spaz who just wanted to socialize and talk about cartoons and slacker-related topics (he was 28 and living with his mom, we're mostly over 30 with kids). The first session with him went well and he had enthusiasm, but the ADHD was obvious and present. Over time it got worse and worse and he expected us to work around his problems rather than make it easy for us to deal with him. He eventually quit after we made it clear to him that we were done with treating him special.
There have been others that didn't make it pass the screening process.
- The guy who wanted to join us, but only as the DM and he had a bunch of home brew rules because D&D didn't have enough rules I guess.
- The guy who wanted us to "unlearn the evils of 3rd edition" and return to the holy land that is 2E. We gave him a 2-word answer.
So tell me, has your gut-feeling ever been wrong about a new player?