Lady Gwyndilyn of Varnaith
Type: medium humanoid (elf, grey elf subtype)
Description: 4 feet 6, 85 pounds, lithe and slender, long black hair, grey eyes, pale skin
Character level 2, class level rogue 1st / warrior 1st, alignment neutral good
Abilities: strength 11, dexterity 17, constitution 10, intelligence 20, wisdom 15, charisma 15
Base saves: Fort +2, Ref +2, Will +0
Adjusted saves: Fort -1, Ref +5, Will +2
Hit dice (hit points) : 1d6-1 + 2d10-2 (15 hit points)
Armor class: 15, touch 13, flat footed 12
Initiative: +3 (+3 dex)
Speed: 30 feet (6 squares), space/reach: 5 feet/5 feet
BAB/grapple: +1/+1
Attacks: elven lightblade melee +4 (1-8 19-20/x2), kukri melee +4 (1-4 18-20/x2), shortbow ranged +4 (1-6, 20/x3, 100 ft)
Special attacks: sneak attack 1d6
Special qualities: trapfinding, elf traits (+2 Int, -2 Con, +2 racial to saves (enchantment/charm), racial immunity (sleep), low-light vision, racial martial weapon proficiencies (longsword, rapier, longbow, composite longbow, shortbow, composite shortbow), racial skill bonuses (+2 listen, +2 search, +2 spot), racial detection (secret doors), racial languages common and elven, favored class wizard)
Primary skills: bluff +6 (4 ranks, cha +2), hide +7 (4 ranks, dex +3), escape artist +7 (4 ranks, dex +3), listen +8 (4 ranks, wis +2, racial +2), move silently +7 (4 ranks, dex +3), sense motive +6 (4 ranks, wis +2), spot +8 (4 ranks, wis +2, racial +2), sleight of hand +6 (3 ranks, dex +3), tumble +6 (3 ranks, dex +3)
Secondary skills: decipher script +7 (2 ranks, int +5), intimidate +2 (2 ranks, cha +2), knowledge (local) +7 (2 ranks, int +5), search +9 (2 ranks, int +5, racial +2), disable device +7 (2 ranks, int +5), open lock +7 (2 ranks, dex +3), use magic device +6 (2 ranks, cha +2)
Tertiary skills: appraise +6 (1 rank, int +5), balance +4 (1 rank, dex +3), climb +1 (1 rank, str +0), craft +5 (1 rank, int +5), diplomacy +3 (1 rank, cha +2), disguise +3 (1 rank, cha +2), forgery +6 (1 rank, int +5), gather information +3 (1 rank, cha +2), jump +1 (1 rank, str +0), perform +2 (0 ranks, cha +2), swim +1 (1 rank, str +0), use rope +4 (1 rank, dex +3)
Drawbacks: frail, meager fortitude
Feats: point blank shot, precise shot, rapid shot, weapon finesse
Items: leather armor, long bow, quiver and 20 arrows, lightblade, kukri, other equipment
-
-
-
Lady Gwyndilyn of Varnaith
Type: medium humanoid (elf, grey elf subtype)
Description: 4 feet 6, 85 pounds, lithe and slender, long black hair, grey eyes, pale skin
Character level 3, class level rogue 1st / warrior 2nd, alignment neutral good
Abilities: strength 11, dexterity 17, constitution 10, intelligence 20, wisdom 15, charisma 15
Base saves: Fort +3, Ref +2, Will +0
Adjusted saves: Fort 0, Ref +5, Will +2
Hit dice (hit points) : 1d6-1 + 2d10-2 (15 hit points)
Armor class: 15, touch 13, flat footed 12
Initiative: +3 (+3 dex)
Speed: 30 feet (6 squares), space/reach: 5 feet/5 feet
BAB/grapple: +2/+2
Attacks: elven lightblade melee +5 (1-8 19-20/x2), kukri melee +5 (1-4 18-20/x2), shortbow +5 (1-6, 20/x3, 100 ft)
Special attacks: sneak attack 1d6
Special qualities: trapfinding, elf traits (+2 Int, -2 Con, +2 racial to saves (enchantment/charm), racial immunity (sleep), low-light vision, racial martial weapon proficiencies (longsword, rapier, longbow, composite longbow, shortbow, composite shortbow), racial skill bonuses (+2 listen, +2 search, +2 spot), racial detection (secret doors), racial languages common and elven, favored class wizard)
Primary skills: bluff +7 (5 ranks, cha +2), hide +8 (5 ranks, dex +3), escape artist +7 (4 ranks, dex +3), listen +8 (4 ranks, wis +2, racial +2), move silently +8 (5 ranks, dex +3), sense motive +7 (5 ranks, wis +2), spot +9 (5 ranks, wis +2, racial +2), sleight of hand +6 (5 ranks, dex +3), tumble +6 (3 ranks, dex +3)
Secondary skills: decipher script +7 (2 ranks, int +5), intimidate +2 (2 ranks, cha +2), knowledge (local) +7 (2 ranks, int +5), search +9 (2 ranks, int +5, racial +2), disable device +7 (2 ranks, int +5), open lock +7 (2 ranks, dex +3), use magic device +6 (2 ranks, cha +2)
Tertiary skills: appraise +6 (1 rank, int +5), balance +4 (1 rank, dex +3), climb +1 (1 rank, str +0), craft +5 (1 rank, int +5), diplomacy +3 (1 rank, cha +2), disguise +3 (1 rank, cha +2), forgery +6 (1 rank, int +5), gather information +3 (1 rank, cha +2), jump +1 (1 rank, str +0), perform +2 (0 ranks, cha +2), swim +1 (1 rank, str +0), use rope +4 (1 rank, dex +3)
Drawbacks: frail, meager fortitude
Feats: point blank shot, precise shot, rapid shot, weapon finesse, quick draw, flick of the wrist
Items: leather armor, long bow, quiver and 20 arrows, lightblade, kukri, other equipment
- - -
Lady Gwyndilyn of Varnaith
Type: medium humanoid (elf, grey elf subtype)
Description: 4 feet 6, 85 pounds, lithe and slender, long black hair, grey eyes, pale skin
Character level 5, class level rogue 3rd / warrior 2nd, alignment neutral good
Abilities: strength 11, dexterity 18, constitution 10, intelligence 20, wisdom 15, charisma 15
Base saves: Fort +4, Ref +3, Will +1
Adjusted saves: Fort +1, Ref +7, Will +3
Hit dice (hit points) : 3d6-3 + 2d10-2 (21 hit points)
Armor class: 15, touch 13, flat footed 12
Initiative: +4 (+4 dex)
Speed: 30 feet (6 squares), space/reach: 5 feet/5 feet
BAB/grapple: +4/+4
Attacks: elven lightblade melee +8 (1-8 19-20/x2), kukri melee +8 (1-4 18-20/x2), shortbow +8 (1-6, 20/x3, 100 ft)
Special attacks: sneak attack 2d6
Special qualities: trapfinding, evasion, trap sense +1, elf traits (+2 Int, -2 Con, +2 racial to saves (enchantment/charm), racial immunity (sleep), low-light vision, racial martial weapon proficiencies (longsword, rapier, longbow, composite longbow, shortbow, composite shortbow), racial skill bonuses (+2 listen, +2 search, +2 spot), racial detection (secret doors), racial languages common and elven, favored class wizard)
Primary skills: bluff +10 (8 ranks, cha +2), hide +12 (8 ranks, dex +4), escape artist +11 (7 ranks, dex +4), listen +12 (8 ranks, wis +2, racial +2), move silently +12 (8 ranks, dex +4), sense motive +9 (7 ranks, wis +2), spot +11 (7 ranks, wis +2, racial +2), sleight of hand +11 (7 ranks, dex +4), tumble +11 (7 ranks, dex +4)
Secondary skills: decipher script +7 (2 ranks, int +5), intimidate +2 (2 ranks, cha +2), knowledge (local) +7 (2 ranks, int +5), search +9 (2 ranks, int +5, racial +2), disable device +7 (2 ranks, int +5), open lock +8 (2 ranks, dex +4), use magic device +6 (2 ranks, cha +2)
Tertiary skills: appraise +6 (1 rank, int +5), balance +5 (1 rank, dex +4), climb +1 (1 rank, str +0), craft +5 (1 rank, int +5), diplomacy +3 (1 rank, cha +2), disguise +3 (1 rank, cha +2), forgery +6 (1 rank, int +5), gather information +3 (1 rank, cha +2), jump +1 (1 rank, str +0), perform +2 (0 ranks, cha +2), swim +1 (1 rank, str +0), use rope +5 (1 rank, dex +4)
Drawbacks: frail, meager fortitude
Feats: point blank shot, precise shot, rapid shot, weapon finesse, quick draw, flick of the wrist, arterial strike
Items: leather armor, long bow, quiver and 20 arrows, lightblade, kukri, other equipment