griffonwing
First Post
13 seconds between staff attacks? Are they assuming everyone is partially paralyzed? 10 seconds between longsword swings from a strong fighter is extremely slow. A GURPS fighter would eat him alive!![]()
Yeah, I thought the same thing when I first read the speeds. However, there are advanced (optional) rules. Jab, Hold at Bay, Aggressive Attack, Charge, Tactical Move, Readying Against Charge, Fight Defensively, Full Parry, Give Ground, Scamper Back, Fighting Withdrawal, Flee, Rear Attacks, and Knockbacks. Any of these are available during combat.
You have just attacked with a longsword, and your speed is 10(8) (no bonuses). Your next attack that will land a blow will be in 10 seconds, or you will find a weakness and Jab at 8 seconds. During this time, you are positioning your self, moving left, right, etc.
Picture the sword fight in The Princess Bride. That was not a confined duel. They went all over the map. Constantly swinging, occasionally striking the other. Same here. Movement, tactical planning, giving ground to increase your DEF, attacking aggressively. This is a very fluid combat system.