Scribe
Legend
Wizards is nothing if not...inconsistent?Dumbest design of the playtest and that's saying something!
Wizards is nothing if not...inconsistent?Dumbest design of the playtest and that's saying something!
Do these "innate spells" still require an action to cast? Still require burning spell slots to cast more than once (if non-cantrip)? Still go poof the instant you get hit by a Dispel Magic?Innate spells are innate. There is no somatic component nor any spell component: neither verbal, somatic, nor material.
An Elf with an innate Waterbreathing cantrip can breathe water fine with manacles and gag, and without a wand.
@Yaarel wants the rules to be different. I don't blame them; after all, there's quite a few rules in D&D I want to (and do!) change myself. Don't see why WotC has to do it or it doesn't count somehow.Do these "innate spells" still require an action to cast? Still require a spell slot to cast them more than once (if non-cantrip)? Still go poof the instant you get hit by a Dispel Magic?
What benefit is there to giving a character an at-will personal water breathing cantrip as opposed to just letting them breathe water without needing to go through a spell to do so?
Yes. The "Magic Action" is still necessary for an innate spell.Do these "innate spells" still require an action to cast?
Yes. But Water Breathing can have a lengthy duration. Even "until the end of your next long rest" would be balanced.Still require burning spell slots to cast more than once (if non-cantrip)?
Yes! This is the nature of being an innately magical creature, an Elf.Still go poof the instant you get hit by a Dispel Magic?
The benefit is flavor.What benefit is there to giving a character an at-will personal water breathing cantrip as opposed to just letting them breathe water without needing to go through a spell to do so?
My pronoun is he.I don't blame them
Except there is no way this system would ever apply only to elves.Yes. The "Magic Action" is still necessary for an innate spell.
Yes. But Water Breathing can have a lengthy duration. Even "until the end of your next long rest" would be balanced.
Yes! This is the nature of being an innately magical creature, an Elf.
The benefit is flavor.
The Elf is a personification of magic who descends from mercurial shapeshifters.
Doing things magically, by means of magic, is what the Elf concept is about.
The other benefit is avoiding the deluge of a 100+ types of elves.
If there are rules you want to change, by all means mention them. We are in a forum about a playtest for new 2024 edition.@Yaarel wants the rules to be different. I don't blame them; after all, there's quite a few rules in D&D I want to (and do!) change myself. Don't see why WotC has to do it or it doesn't count somehow.
To be fair, the Elf − uniquely − has over a hundred different types.Except there is no way this system would ever apply only to elves.
Turning darkvision into an "innate spell" is invariably going to be applied to dwarves, tieflings, and every other species that currently possesses darkvision.
I'm really only here out of curiosity to see if they come up with anything worth incorporating into my own game. Nothing so far.If there are rules you want to change, by all means mention them. We are in a forum about a playtest for new 2024 edition.
Yes. The "Magic Action" is still necessary for an innate spell.