Sir Whiskers
First Post
For XP, I use only story awards - this helps avoids an unwanted focus on killing things. Instead, characters get XP for accomplishments.
For good roleplaying, I give out Hero Points.
I've given XP in the past for players doing extra work (character backgrounds, fleshing out npc organizations, etc.), but I plan to switch that to Hero Points instead.
For good roleplaying, I give out Hero Points.
I've given XP in the past for players doing extra work (character backgrounds, fleshing out npc organizations, etc.), but I plan to switch that to Hero Points instead.