EPRock said:If you have a person with a high Spellcraft check so they can determine spells being cast, how do you handle illusions?If the mage sees the illusionist cast the spell, he can make the spellcraft roll to see if he knows it is an illusion or not. Success means the mage knows the illusionist is castion an illusion.
EPRock said:IE a wizard drops an illusion of a wall of stone, how would you handle it, because the majority of illusionst powers would be pretty useless.
Just because they don't deal direct damage doesn't mean they are useless. The can be some of the most powerful spells if used creatively.
Just because they don't deal direct damage doesn't mean they are useless. The can be some of the most powerful spells if used creatively.
Fieari said:Additional tactics: You are in a room full of holes. Make an illusion to make the holes look like the floor. Oh sure, you know that there're illusion floor panels... but, uh... did you memorize the EXACT location of all the holes? Just because you disbelieve doesn't make the illusion vanish. You still see it, you just know you can go through it.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.