Michael Morris
First Post
The Voice of Reason said:Well, I have no problems with that mechanics-wise. Ten minutes is quite a long time to work on something that will presumably be used as a prank. I favor the one-minute casting time, myself.
The Maleroy's could have easily had ten minutes of time to waste in one of Lupin's lectures - it's not like they pay attention anyway.
Silly question: just how much information can be stored in this animation? With sufficiently small print and a fast shifting of the image, one square foot can display a terribly large amount of text even in a second, particularly if there's some means available of perceiving the image more slowly.
Now you're spoiling the spell by applying modern logic to it. Anyone familiar with animation knows you need around 24 fps to get life like animation. No, this spell doesn't allow you to have 24 seperate, unrelated images. Indeed, there's only one image and it happens to be animated by illusion magic. If dispelled only a single drawing would remain.
BTW, a prank is not the only use. For instance, say you have a complicated lock to defeat. You know how to do it, but only the rogue can reach it. Draw the rogue a diagram of what to do and animate it to make it very clear.
In any event, casting time really doesn't mean anything once you go to 1 minute and beyond because at that point it's clear the spell can't be used in combat.
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