EricNoah
Adventurer
We all know about ghosts, spectres, etc. But I was thinking about a less specific type of haunting where a malevolent presence exists, but it can't be attacked with a weapon or even killed per se. Instead of treating it like a monster, it would be treated like a hazard (like green slime).
With that kind of design, what would a haunted area be like? I was thinking there might be different types of hauntings. For example, in the wilderness perhaps a malevolent spirit causes the animals in an area to go insane and start attacking people with no provocation. Maybe this haunting inflicts a kind of "template" on the animals in the region.
What do you think?
With that kind of design, what would a haunted area be like? I was thinking there might be different types of hauntings. For example, in the wilderness perhaps a malevolent spirit causes the animals in an area to go insane and start attacking people with no provocation. Maybe this haunting inflicts a kind of "template" on the animals in the region.
What do you think?