Have you seen me?

Darmanicus

I'm Ray...of Enfeeblement
Just a quick one. Haven't got me books to hand..........

If I'm under the effects of Non-detection, or an item which duplicates this, and then become invisible, can I be seen with See Invisibility or True Sight?

Cheers.
 

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Darmanicus said:
Just a quick one. Haven't got me books to hand..........

If I'm under the effects of Non-detection, or an item which duplicates this, and then become invisible, can I be seen with See Invisibility or True Sight?

Cheers.
Nondetection limits the effectiveness of Divination spells... and see Invisible and True Seeing are both divinations.


The warded creature or object becomes difficult to detect by divination spells such as clairaudience/clairvoyance, locate object, and detect spells. Nondetection also prevents location by such magic items as crystal balls. If a divination is attempted against the warded creature or item, the caster of the divination must succeed on a caster level check (1d20 + caster level) against a DC of 11 + the caster level of the spellcaster who cast nondetection. If you cast nondetection on yourself or on an item currently in your possession, the DC is 15 + your caster level. If cast on a creature, nondetection wards the creature’s gear as well as the creature itself.



Material Component:​
A pinch of diamond dust worth 50 gp.

Mike​

 

spells such as clairaudience/clairvoyance, locate object, and detect spells

I think the spell works more against scrying and locating spells... "such as" not ALL divination. True Sight requires no roll and is visual. I seriously doubt it would be stopped by non-detection.

See invisibility is also visual and requires no rolls... if you were hiding and inivisble it might give you a bonus ? Otherwise nope.
 

Because of the passage quoted above I wouldn't allow it to foil See Invisible, only Detect spells, Clairvoyance, Scrying etc.

The way that I rule it some spells attempt to find information out about another being (and would be screened) while other spells change the caster so that they can do something they couldn't do before (e.g. truestrike, see invisible) and those would still work. In 3e it would have been harder to argue since See Invisibility was a cone effect, but in 3.5e it lets you see out to the range of your vision. (strange that they left True Seeing with a range though...)

Cheers
 

Plane Sailing said:
Because of the passage quoted above I wouldn't allow it to foil See Invisible, only Detect spells, Clairvoyance, Scrying etc.

Cheers
How does the use of "such as" lead to "only"?

They way I read it... they are simply giving examples of some of the divinations.

However... YMMV.


Mike
 

mikebr99 said:
How does the use of "such as" lead to "only"?

They way I read it... they are simply giving examples of some of the divinations.

Sorry, I thought I explained that in my second paragraph - the distinction between divinations that reveal a target as against divinations that give you a capability.
 

Plane Sailing said:
Sorry, I thought I explained that in my second paragraph - the distinction between divinations that reveal a target as against divinations that give you a capability.
I saw that part... but the nondetection description makes it fairly reasonable to assume they meant all divinations (within the school)... YMMV

The warded creature or object becomes difficult to detect by divination spells... <insert examples>
and...​
If a divination is attempted against the warded creature or item, the caster of the divination must succeed on a caster level check...

Mike​
 

We've allowed Nondetection to counter See Invis and True Sight before; it's a spell that basically grants you SR against divinations.

Interestingly enough, Assassins get both Nondetection and Improved Invis on their spell list.

It makes sneak attack very strong at high levels, but I think that compensates for the friggin' +1, Heavy Fortification mithril bucklers.
 
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