loverdrive
Prophet of the profane (She/Her)
I use gritty realism (but that's a pretty dumb name, honestly), and I think it should've been standard. Reliably fitting supposed amount of encounters into one day is pretty hard.
It is more about narrative pacing than it is about being gritty.I use gritty realism (but that's a pretty dumb name, honestly), and I think it should've been standard. Reliably fitting supposed amount of encounters into one day is pretty hard.
For my current game I added in the DMG train-to-level rules too. Looking at the logs, the PCs who started in August 2020 have gone 1st-4th level in 4 months of game time (IRL 6 months of approximately weekly play), and are nearing 5th level, but I'd expect the advancement rate to be a good deal slower at level 5+, no more than 1 per 2 game months I'd think. So I'd expect around 3 game years to 20th level at least. And that's with a fair bit of bonus non-combat XP, about a third of all XP awarded.Now, what I find interesting is that 5e expects between 1-3 "adventuring days" per level. If we stretch this out to a 10+ day period (as gritty rests tend to), this means it is 10 to 30 days per level.
So level 1 to level 20, instead of taking just over a month, takes about a year (plus any extra downtime). Still fast.