Ah, but there's a catch; unless you go Epic, they DO cost you spell slots - a Cleric/20 has 4 base spell slots each at 7th, 8th, and 9th spell levels; a Cleric 17/ Hierophant 3 has 3 base 7th slots, 2 base 8th slots, and 1 base 9th slot. Those three special abilities cost the Hierophant 3 9th level spell slots, 2 8th level spell slots, and 1 7th level spell slot. An Archmage, on the other hand (with the exception of the spell-like ability special, of course) loses only a single spell slot for each Archmage special; a Wiz 15/Archmage 5 has 5 (or more, if the archmage takes Spell-like abilities) fewer spell slots than a Wiz/20 ... and those likely at varying levels (e.g., one 9th for Arcane Fire, one 7th for Arcane Reach, 1 8th for Mastery of Elements, 1 6th for Mastery of Shaping and one 5th for Spell Power - the Archmage has lost a single spell of each level at 5th-9th). The Heirophant, meanwhile, with only three levels of the PrC and only three special abilities, has lost 6 spell slots (3 9th, 2 8th, 1 7th).saucercrab said:The best part of this is that the abilities don't cost permanent spell slots like the archmage's High Arcana do (I much prefer the original archmage to the current one).
Actually, there is; or rather, there can be - a Cleric/20 Heirophant 5 has Epic feats from character level only (2; 21st and 24th character level) while a Cleric/25 has the same two Epic feats from character level and a bonus feat from being an Epic Cleric (Cleric 23rd).ruleslawyer said:Here's the thing. The hierophant has *absolutely no downside* if you take it at epic levels, or if you plan on getting to an epic level.
Pfff', I'm always thinking long-term, so the slots aren't lost, just delayed (my group has reached epic levels more than once; not sure if that's a good thing...). Plus, taking a couple levels of it pre-epic boosts your Fort & Will saves by a point or two.Jack Simth said:Ah, but there's a catch; unless you go Epic, they DO cost you spell slots - a Cleric/20 has 4 base spell slots each at 7th, 8th, and 9th spell levels; a Cleric 17/ Hierophant 3 has 3 base 7th slots, 2 base 8th slots, and 1 base 9th slot. Those three special abilities cost the Hierophant 3 9th level spell slots, 2 8th level spell slots, and 1 7th level spell slot. An Archmage, on the other hand (with the exception of the spell-like ability special, of course) loses only a single spell slot for each Archmage special; a Wiz 15/Archmage 5 has 5 (or more, if the archmage takes Spell-like abilities) fewer spell slots than a Wiz/20 ... and those likely at varying levels (e.g., one 9th for Arcane Fire, one 7th for Arcane Reach, 1 8th for Mastery of Elements, 1 6th for Mastery of Shaping and one 5th for Spell Power - the Archmage has lost a single spell of each level at 5th-9th). The Heirophant, meanwhile, with only three levels of the PrC and only three special abilities, has lost 6 spell slots (3 9th, 2 8th, 1 7th).
Mind you, this turns back around if you go epic - A Cleric 20/Heriophant 5 has lost... what? Some turning ability, a point or two of BAB? While a Wiz 20/Archmage 5 has lost 5 (or more) spell slots, plus some Familiar advancement.