Primitive Screwhead
First Post
Hello all!
I don't have 'Planes Above', as I generally don't run adventures outside of the Prime Material. However my players have chosen to chase a devil into hell in order to retrieve an artifact he stole {WoBS campaign and he took the Torch!}
I have a couple of questions that I hope someone can help with before the session this coming friday.
1) are there 'planar traits' for Baator/Avernus similar to 3x that changes how some aspects work?
2) Does Baator have a feywild and shadowfell counterpart?
- which means does feystep and other abilities get altered/nerfed?
3) how proactive is Tiamat about incursions on her turf?
{that last is really for any of my players that poked there head in this thread
}
I don't have 'Planes Above', as I generally don't run adventures outside of the Prime Material. However my players have chosen to chase a devil into hell in order to retrieve an artifact he stole {WoBS campaign and he took the Torch!}
I have a couple of questions that I hope someone can help with before the session this coming friday.
1) are there 'planar traits' for Baator/Avernus similar to 3x that changes how some aspects work?
2) Does Baator have a feywild and shadowfell counterpart?
- which means does feystep and other abilities get altered/nerfed?
3) how proactive is Tiamat about incursions on her turf?
{that last is really for any of my players that poked there head in this thread
