D&D General Tor-eal (1000 years after the Devils win the Blood War)

Levistus's_Leviathan

5e Freelancer
Firbolg: When the Minotaurs came to the surface world and started building their settlements in the forests and woods of Toril, they started logging and killing animals inside the woods. This did not bode well with the wood elves, firbolg, centaurs, treants, and other sentient creatures who were inhabitants for the woods. They started a woodland war with the Minotaurs, who were able to succeed due to the resilient nature of their fortresses, and their large, monstrous sizes at the time of these battles. The Wood Elves were driven to the North, and became Tundra Elves. The Firbolg were scattered. There were not many of them to begin with, and so they were weakened by their loss in this war, and they had to flee.

Thanks to the fey creatures who were driven out by the Minotaurs, the forests were filled with temporary portals to different planes of existence. Most of them went to the Feywild, but a few went to the Shadowfell and elemental planes. Different groups were scattered across the multiverse, but only two populations of Firbolg were able to survive in their new planes of existence. One group went to the feywild, where they got powers of manipulating magic, and got shorter over the course of the millennia. This group became known as the Feybolg.

The second group that survived went to the Shadowfell. They started becoming worshippers of the Raven Queen and her agents that she would send across the planes to slay creatures that were raised from the dead without her permission. They often are wizards, which aid in extraplanar travel, and recently have started helping preserve the "good" parts of the Shadowfell. They especially hate the undead of the plane, as well as the sorrowsworn and shadow creatures. They are known as the Sharbolg, their name having no connection to the now dead goddess Shar.

Aarakocra:
When the Catastrophe struck, there were two separate populations of Aarakocra in the Inner Planes; those in the Elemental Plane of Air, and those on the Material Plane. After the Celestial creatures migrated to the Elemental Plane of Air, and basically took over (even though there was no physical conflict that determined this) the plane, they settled down on the floating islands of the plane, building majestic strongholds. Though the Aarakocra, Djinni, and other races of Plane of Air were slightly offended by the presence of their new neighbors, they did eventually grow closer, and the Plane of Air's nature became more celestial in nature. It only took around a century for the Aarakocra people to forget the fact that the Celestials were new.

Over the course of the thousand years up until the modern day, the Aarakocra had multiple instances of them cross-breeding with the Celestials, giving them divine powers, extending the length of their lives, and created a new race of people, known as the Aurakarae. They now are seen as another type of celestials, though they are still humanoids. Their feathers are almost completely white, with a few streaks of gold-colored feathers as well. Their beaks, talons, and skin are gold-colored as well. They are often clerics, especially of the Light, Tempest, and Life domains, and are occasionally Circle of Dreams Druids, Paladins, and Rangers.

Another population of Aarakocra existed in the Material Plane, with only small populations. These populations eventually grew, and they migrated to the Star Mounts as they Dragons and Giants started a war, allowing them to live their mostly undisturbed. They eventually transformed over the centuries as well, their talons becoming another set of wings, increasing their ability to fly to very fast speeds. These people became known as the Chai-ehr and dwell on top of mountains and plateaus, and hunt creatures below the mountains.

Aasimar: After the Catastrophe, with the Celestials stuck in the Inner Planes, they decided to start dwelling in the Elemental Plane of Air. While they were leaving, the Celestials offered to bring the Scourge and Protector Aasimar with them. They accepted, and left the Material Plane. Spending the next several centuries living in the plane, which was now ruled by Celestials. They had to dwell on the floating islands contained in the plane. In order to travel from island to island, they often domesticated flying animals (normally Celestials), from Pegasi to Winged Bulls. Also creating flying chariots to transfer multiple people and objects at once, the Aasimar developed a structured and cultured society in the Elemental Plane of Air. Protector Aasimar were at an advantage as well, capable of flying for short bursts of time if something went wrong and they needed to quickly save themselves by flying to an earthmote, and were in general more risk takers in the Elemental Plane of Air. The Scourge Aasimar were more careful than the Protectors, normally domesticating loyal mounts to save them in these moments of peril.

Many Aasimar in the Elemental Plane of Air became Bards, Paladin protectors, and Divine Soul Sorcerers. They built great buildings, crafted divine magic items, and created an empire spanning the plane, under which the Archons and Empyreans were in charge of the society. They now occasionally journey into the other planes to smite evil where it rises, and attack swiftly.

The Fallen Aasimar were not so lucky. Though a few of them were evil, the vast majority were not. They were shunned by the Celestials, and this left a mark on them greater than their dark-divine powers that they already possessed. They were driven from most cities in Faerun, and had to live in the settlements of Gnolls and Orcs, causing many celestial half-born of these races to be born.
 

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Levistus's_Leviathan

5e Freelancer
(Just a couple more. Feel free to comment below.)
Lizardfolk: At the start of the Catastrophe, when the Demons were overthrown, the demon lord Sess'innek lost his small hold over the Lizardfolk race. The Lizardfolk goddess Semuanya took this opportunity to assert control over his race, who followed him completely. He showed them signs, guided the race to safer homes and away from fiendish intruders in the Material Plane. Most lizardfolk who served dragons left their previous masters, and started new settlements inside swamps (mostly moving to the Evermoors). The lizardfolk community enjoys 79 years of total dedication to Semuanya, and then the Catastrophe ended, along with the life of Semuanya.

Utter chaos ensued. In the years following the end of the Catastrophe, the Second Dragon-Giant War caused more contention across Faerun. The lizardfolk, who had followed the dragons before and left their service on decent terms, were divided. A group of the Lizardfolk denied the death of Semuanya, claiming that he would return to guide the Lizardfolk once more. Another faction joined with the dragons, following the Bronze Dragons, whom were assigned to instruct them (the different races that followed the dragons had different commanders. The lizardfolk under the Bronze, the kobolds under the Green, and the hearthdrak under the black). The lizardfolk who followed them, over the centuries were changed, living at the bottom of the lakes, now being known as the Daervak. Eventually interbreeding with the bronze dragons, the Daervak gained the ability to breath underwater, gained larger and more powerful claws, and inherited the ability to change shape, similar to adult metallic dragons.

The Daervak are now the cunning brutes of the draconic forces. Though the Second Dragon-Giant War ended hundreds of years ago, the Daervak are still devoted to their draconic masters. Occasionally spying on others in changed form, often becoming druids, fighters, and rogues, they are suspiciously viewed on by others. Though the Daervak changed, the followers of Semuanya, now known as the Seyume.

Goliaths: During the Second Dragon-Giant War, after the giants had re-organized their society to be based around Dragon-slaying, they invited the Goliaths and Firbolg to join them in their war-like society. The Firbolg did not accept the offer, but the Goliaths were, admiring the power of the newly founded Giant society. For the next few centuries during the Second Dragon-Giant War, the Goliaths acted as the Giants' medium-sized servants, attacking the Lizardfolk, Kobold, and Dragonborn servants of the dragon armies. They also would occasionally seek out and destroy dragon nests and eggs, and they were prideful of their prowess in war.

Then, the celestials forced the war to end. The Goliaths were outraged, after all, their society is based around the powerful ruling, and the weak being crushed. They viewed the Celestials as weak, as they fled the Upper Planes as the Devils conquered them, and the gods they followed had to sacrifice themselves, which they saw as a pure act of weakness. The Giants then surrendered, as well as the Dragons, but the Giants needed to reform their society. They were based around dragon-slaying, which they no longer were allowed to do. They looked to a celestial who came from the Upper Planes hundreds of years before, an Archon of Falling Stars known as Paevtara. She was a fierce combatant, who rode atop a winged lion named Scair. The Giants started following the orders of this archon, and reformed their culture around protecting the world from otherworldly threats, notably the Aboleths. Goliaths felt betrayed. They spent centuries of their existence looking up to the supposedly mighty Giants, and they gave up when the going got hard. Not only did they give up, which is taboo in Goliath culture, but they started serving a being which they saw as weak, and started fighting the mighty Krakens and Aboleths. To the Goliaths, the Giants were now weak, and the Celestials were not deserving of veneration or worthy to be followed.

Angry, the Goliaths and their primal casters gathered atop the Star Mounts, rallying on the peak of the highest mountain. Their shamans executed a powerful ritual to transform the mountain into a volcanic portal to the Elemental Plane of Fire, where they made their new home. Now dwelling atop of volcanos in the Fountains of Creation, forging weapons with the geothermal power of their new home's volcanic power, the goliaths are preparing. They are sculpting armor out of steel, creating weapons, siege weapons, and vehicles to ready themselves. Now lead by warlords, and protected by shamans and war clerics, they now are plotting. Waiting for the opportunity to take control of the Elemental Planes, they plan to kill all the celestials, and then conquer the rest of the planes. They also have war-aurochs and other domesticated animals to help provide for themselves in their blasted wasteland of a home, but they also depend on their shamans for food and water for their tribes.
 

Eltab

Lord of the Hidden Layer
You could pull ideas from the 4e Dawn War lore to explain the deaths of the various gods, instead of simply >poof<-ing them out of the story.
Some of the gods did give up their lives for the world's good (Ilmater, Tyr come to mind). Some were ambushed or assaulted when separated from the others (Torog, Cyric; Tharizdun would be a nasty surprise to whoever tracked him down). Others (Bane, Helm; maybe Correllon?) gathered their worshippers / followers / supporters and fought to the bitter end, taking powerful devil hosts - and sometimes archdevil lords - down to the grave with them. However it was done, the gods' blood was spilled out ... and that was the necessary component to power the protective wards around the world.
 

Levistus's_Leviathan

5e Freelancer
You could pull ideas from the 4e Dawn War lore to explain the deaths of the various gods, instead of simply >poof<-ing them out of the story.
Some of the gods did give up their lives for the world's good (Ilmater, Tyr come to mind). Some were ambushed or assaulted when separated from the others (Torog, Cyric; Tharizdun would be a nasty surprise to whoever tracked him down). Others (Bane, Helm; maybe Correllon?) gathered their worshippers / followers / supporters and fought to the bitter end, taking powerful devil hosts - and sometimes archdevil lords - down to the grave with them. However it was done, the gods' blood was spilled out ... and that was the necessary component to power the protective wards around the world.
Yeah, I may do that eventually. Once I finish with all of the more major parts, I'm sure I will go do more specifics on the origin. Now, it's pretty much, as you said it, "poof" and they're gone (most of them, that is).

Also, most people won't know the specifics, so it would be lesser known information that important NPCs might have access to. Some gods did die before the Catastrophe ended, and most just as it was ending.

Thanks for the recommendations. If you have any thoughts on specific changes to races, I would really appreciate it.
 

Levistus's_Leviathan

5e Freelancer
Klörvak: After the end of the Second Dragon-Giant War, the giants had to abandon their previous societal structure. No longer allowed to kill a dragon unprovoked, they needed a new way to determine the worth of a member of the giant communities. Many of the giants were impressed by the power of the celestials, as they were able to best them in combat to force them to stop fighting the dragons. One of the commanders in the celestial forces was a female Archon of Falling Stars (known in this world as the Archons of Fallen Stars) named Paevtara. She was designated by the Council of Celestials to be in charge of watching over the giants and making sure they didn't do anything deemed illegal by the council. During the battles of the Second Dragon-Giant War, when both forces were forced to a stalemate by the celestials at the Battle of Forkloe, Paevtara slew many dragons and rocs atop her winged lion, Scair.

The giants were impressed, and humiliated. They were forced to surrender, but in their minds, it wasn't as bad as it could've been. They were bested not by the dragons, but by an outside force who proved herself to be a worthy fighter. Already unintentionally high-ranking in the giant society, Paevtara took advantage of this respect by asserting her dominance over the giants. They fought back, but in the end they prevailed, with supporters in the giant ranks already. She became the warlord leader of the new giant nation she founded, which became known as Klörvak (clue-rr-vahk). Now, the giants buried their dragon-bone weapons, draconic-scale armor, and other prizes of war, and turned around as a culture. She focused them on older topics that were previously not as important. They became engaged in rune-magic, fostered the construction of giantish libraries, and started a renaissance of a sorts. No longer endeavoring completely for brutish force, strength in combat, and hatred of dragons, she caused them to start looking at the world in a whole new way.

Taking multiple decades of transformation, Paevtara revolutionized the giantish society. She was still loyal to the Council of Celestials, and started pursuing a new goal. She convinced the Giants that the ocean had been taken from them, telling the Storm Giants that it was time to reclaim the homes of their fathers. With the newly structured society that was more focused on insight and production, Klörvak declared war on the Krakens and Aboleths. With help from their runic casters, crafters, and a new focus on ranged attacks (with gargantuan cannons, legions of bow and firearm-equipped giant warriors, and spellcasters) they seek to reclaim the oceans for the giants and other races.

As the war continues, the giants have mostly become a coastal-dwelling people. They often live fairly close to humanoid settlements, often trading huge agricultural products, refined metals, and lost knowledge for support in their war, entertainment, modern technologies, and other humanoid specific goods. The giants are a more calm people, enlightened and open to interaction with the smaller races. It was a bloody history leading up to their new society, but was an improvement in the eyes of the celestials.
 

Thirteenspades

Great Wyrm
Only hundreds & thousands of lives? That's pretty cheap to maintain cosmic balance. :)
Yeah, seeing as each layer of the abyss is the size of entire worlds, it sounds more like mega-millions of demons, at least hundreds of thousands of devils and thousands of "civilians".
 
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Thirteenspades

Great Wyrm
As the millennia went on, the Minotaurs lost their savage and brutal ways (still having no love for elves and fey), and became less monstrous. Shrinking in size, due to them no longer being cultists to Baphomet, and becoming more and more human-like, the Minotaurs became another race of humanoids. Now a race of forest-dwelling, logging, and fortress building people, they started trade with other races. Gnolls needed wood for their city's buildings, and the minotaurs needing hides and fabrics for clothing and art. Minotaurs even developed their own language, called Minotaur, which was a mix of Orc, Abyssal, and Common. They eventually learned the ways of masonry, reinforcing their fortresses with stone walls and foundations.

Nowadays, a Minotaur settlement is a fearsome place. Fortresses filled with trophies and hides of slain creatures, no one of elven or feyish descent allowed within a mile of a fortress, the roofs of the castles made out of wood, but covered in fire-proof hides. They no longer a savage and brutal people, but are an industrious and hard-working people. Their fortresses are ever-expanding, many of their fortresses have mines underneath, and forges inside, billowing smoke 24 hours a day. They're master weaponsmiths with a love for gold, whose art shows them conquering woodland creatures, treants, and druids, as well as the rise of their society. They have no religion, except capitalism. They have few laws, except that harming other minotaurs is not allowed. They trade often, but not with Elves or Firbolg.
That reminds me of the Minotaur morals from Mythic Odysseys of Theros.
 


Umbran

Mod Squad
Staff member
Supporter
I don’t find the whole cosmic contract mechanus thing appealing or convincing, but I don’t think the details actually matter that much. It’d be fun to play in.

Yeah. Specifically, the idea that the Celestials would completely miss the fact that some planes are not "upper" or "lower" and not covered by the contract I find... kind of implausible.

A lot of the rest of the stuff is quite cool, though.
 

Thirteenspades

Great Wyrm
Yeah. Specifically, the idea that the Celestials would completely miss the fact that some planes are not "upper" or "lower" and not covered by the contract I find... kind of implausible.
Yes, I would make up an alternate take on this system, plus a prequel (The Shadow War, where Orcus becomes an epic god, most of the demon lords' feuds are solved and the Abyss itself gains power) to better explain why a 30,000 year old plus feud suddenly stops.
 

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