Hellboy/B.P.R.D. game [OCC]


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Protection rule are fine with me, and make more sense. It was a bit useless to have Protection under 6 before, better damage save at half the cost, now, at least, my forcefield protect me from knives.
 

I fourth everyone's opinion so far, it makes Protection actually "worth it". If it was Protection rank -5, in a low PL game, it would be more useful to get amazing save damage with an extra save booster. *Gives his stamp of approval* ;)

I don't suppose I get a Comprehend reaction check (from my current Device) to the german/greek sounds Andy heard?
 

Sollir Furryfoot said:
I fourth everyone's opinion so far, it makes Protection actually "worth it". If it was Protection rank -5, in a low PL game, it would be more useful to get amazing save damage with an extra save booster. *Gives his stamp of approval* ;)

I don't suppose I get a Comprehend reaction check (from my current Device) to the german/greek sounds Andy heard?

Hmm sure that does make sense and I will give you a bit more, remember spoilers
It sounded like he was speaking some other language then the one you heard it in, like it was some ancient, per-language... but everyone heard it in... well whatever there native tongue is
 





Drakknyte32 said:
Last Round
Christopher quickly regains his senses and puts a bullet in the zombie above him before crawling backwards.

"Hey Knight, a little help here."

OOC:
Christopher attacks the zombie standing over him and then crawls backwards as far as possible
Attack Roll, Luck to attack, 18+6+3-2=25
4L damage +1 armor penetration
Fort save 7+2+2=11

So I am assuming the Christopher is spending a Hero Point to become unstunned? I am not sure I was going to give your Side Kick an extra Hero Point, just you :) so if so he will have to spend one of his
 
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