JoeGKushner
Adventurer
First time GM?
Just for S&G, I'd say grab Goodman Game's adventure with the rats in it, it's a 1st level thing, have the players make characters straight from the Player's Handbook rolling the old 4d6 for stats, and see how that goes.
If it goes well and you feel you can handle that level of detail (maps, monster stat blocks, treasure, etc...), do your own thing.
If not, grab another Goodman Games book. I think they're perfect for helping people get some of the game mechanics down when first starting.
Heck, you might want to grab the basic set for the map tiles and non-random minis and run with that.
Just for S&G, I'd say grab Goodman Game's adventure with the rats in it, it's a 1st level thing, have the players make characters straight from the Player's Handbook rolling the old 4d6 for stats, and see how that goes.
If it goes well and you feel you can handle that level of detail (maps, monster stat blocks, treasure, etc...), do your own thing.
If not, grab another Goodman Games book. I think they're perfect for helping people get some of the game mechanics down when first starting.
Heck, you might want to grab the basic set for the map tiles and non-random minis and run with that.