Larry Fitz
First Post
BADD member powers ACTIVATE!!!
Here is the group and Wee Jas' initial plan:
Lvl 14 cleric / Lvl 1 Fighter Domains: Death and Magic
Lvl 14 half orc fighter (+5 Greatsword)
Lvl 13 Sorcerer (all her stuff got melted recently)
Lvl 13 wizard
Lvl 14 Cleric
(1 additional lvl 14 character - unknown)
I don't think we have the firepower to take it. So give me suggestions!
This is my only plan so far: I'd cast anti-life shell on myself so it couldn't melee me. I'd attempt a spell battle with it. I have 4 Destructions memorized so I'd pray (get it? I'm a cleric) that one of those would sneak through. The only other spell that might be effective would be blindness. Maybe my mask of the Skull. I'd never close in for the Harm or Slay Living cause the dragon would rip through my hit points. If all that fails I'll word of Recall back to Spellforge to live to fight another day.
For starters since they are attacking the dragon in its lair (Imagine, the little thieves are trying to sneak into its home, kill it, and steal its hoard!) he could have Improved Invisibilty and haste up, use his special abiilty to walk on the icy ceiling of his cave (say about 30-40 feet above the party) cast a fireball on the party and ready an action to breathe as soon as anyone in the party begins casting a spell. The effect would be that the fireball could melt the ice they were carefully walking on to say a depth of two to four inches, then he breathes solidifying te water again, and causing the caster to make a concentration check that includes the damage from the breath weapon.... then jump in and kill them with tooth and claw...anyone else have any ideas?
Here is the group and Wee Jas' initial plan:
Lvl 14 cleric / Lvl 1 Fighter Domains: Death and Magic
Lvl 14 half orc fighter (+5 Greatsword)
Lvl 13 Sorcerer (all her stuff got melted recently)
Lvl 13 wizard
Lvl 14 Cleric
(1 additional lvl 14 character - unknown)
I don't think we have the firepower to take it. So give me suggestions!
This is my only plan so far: I'd cast anti-life shell on myself so it couldn't melee me. I'd attempt a spell battle with it. I have 4 Destructions memorized so I'd pray (get it? I'm a cleric) that one of those would sneak through. The only other spell that might be effective would be blindness. Maybe my mask of the Skull. I'd never close in for the Harm or Slay Living cause the dragon would rip through my hit points. If all that fails I'll word of Recall back to Spellforge to live to fight another day.
For starters since they are attacking the dragon in its lair (Imagine, the little thieves are trying to sneak into its home, kill it, and steal its hoard!) he could have Improved Invisibilty and haste up, use his special abiilty to walk on the icy ceiling of his cave (say about 30-40 feet above the party) cast a fireball on the party and ready an action to breathe as soon as anyone in the party begins casting a spell. The effect would be that the fireball could melt the ice they were carefully walking on to say a depth of two to four inches, then he breathes solidifying te water again, and causing the caster to make a concentration check that includes the damage from the breath weapon.... then jump in and kill them with tooth and claw...anyone else have any ideas?