youspoonybard
First Post
I think the Sun School Tactical Feat from Complete Warrior is worth it for Flash of Sunset alone. The other two maneuvers are just icing on the cake.
Abundant Step right next to the mage, Stunning Fist. Next round, grapple, pin. Heck, you could even flurry in another Stunning Fist the second round and try to confuse the mage.
The rogue goes off against a lone enemy, who thinks he's not a threat. Suddenly, a flash of light, and the enemy finds himself grappled/stunned from behind, as the rogue draws his dagger...
And I highly recommend the stat placement offered, and also recommend Tripping over Disarming for a high strength monk (as it isn't BAB dependant).
Abundant Step right next to the mage, Stunning Fist. Next round, grapple, pin. Heck, you could even flurry in another Stunning Fist the second round and try to confuse the mage.
The rogue goes off against a lone enemy, who thinks he's not a threat. Suddenly, a flash of light, and the enemy finds himself grappled/stunned from behind, as the rogue draws his dagger...
And I highly recommend the stat placement offered, and also recommend Tripping over Disarming for a high strength monk (as it isn't BAB dependant).
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