I'd add Far Shot. Precise Shot isn't too good for a TWF throwing dude who's not a singleclass fighter with many feats. You only need it (PS) if some guys are in melee and then you're usually in melee too where you can shine with TWF full attacks.Sejs said:Let's see..
Point Blank Shot
Rapid Shot
Precise Shot
Brutal Throw
-a high strength-
Two-Weapon Fighting
Quick Draw
Right. I'd take 4 Fighter levels and stay ranger otherwise. Favored enemy human +4 and throwing 3 axes with both hands plus Rapid Shot and a weapon of speed rocks.Magesmiley said:One thing I'll add to this regards the ranger - if you're going for the lots of attacks route (two-weapon fighting combined with rapid shot), you might want to consider a level or so of ranger for the favored enemy ability, particularly if you can get human as a favored enemy. remember that the damage bonus applies to each and every attack.
Aren't throwing axes with weapon specialisation better than one dwarven waraxe?Zaruthustran said:... Use a Dwarven waraxe as your primary and a throwing axe as your secondary weapon/throwing weapon.
1: FTR1: Quickdraw, WF: (all axes)
2: FTR 2: Power Attack
3: FTR 3: Brutal Throw
4: FTR 4: PBS
5: FTR 5: (no feat)
6: FTR 6: Precise Shot, Hurling Charge
7: Master Thrower 1: (trip shot)
8: Brb1 (rage, move)
9: whatever class, shock trooper

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.