Aura of Death. Whenever a living creature comes within 30 ft. of the zombie lord, it must succeed on a DC 10 Constitution saving throw against this magic or become Poisoned. While the creature retains the Poisoned condition, at the end of each of the creature’s turns, it must make a DC 10 Constitution saving throw. After failing three of these saving throws, the creature is slain and rises as a zombie under the zombie lord's control in 1d4 rounds, and the creature is no longer Poisoned. After succeeding on three of these saving throws, the creature recovers from the Poisoned condition, and the creature cannot be affected by this aura again in the next 24 hours.